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NeoQuest II (aka NeoQuest 2, NQ2) is a game created by Neopets and is the even-better sequel to NeoQuest. This guide will contain minor spoilers--you will start with one party member and eventually recruit three more. When you view the skill guide, you will see these members and their abilities.

Before you start...

★ While the checklist walkthrough is complete, unlike the first guide, this page doesn't contain maps, monster or boss data. I will shamelessly refer you to Jellyneo's maps until this guide offers its own.

★ Unlike NeoQuest I, your NeoQuest II game is not linked to your active Neopet and does not reset if inactive, but you can only play one game at a time.

★ On this page, checkboxes will retain their checked state if you return to this page after it is closed.

Game modes

Complete normal mode to select evil mode. Bosses and enemies have more health (and possibly other increases in hidden stats). Enemies may drop equipment on Evil and Insane.

Complete evil mode to select insane mode. Enemies have even more health. Unlike NQ1, experience required to level up is the same for all modes. If all party members are defeated in a fight, you must reset your game.

Chapter 1: Meridell

★ Unlike NQ1, you cannot rapidly click the compass arrows to move quickly. However, if you use the provided userscript, you can use your keyboard to rapidly move tiles in sucession.

★ Your health is fully restored when you gain a level. Minimize potion use when close to leveling up. Otherwise, use them as you see fit both in and out of battle. They are commonly dropped, and they sold by NPCs.

★ Your mother will let you rest (heal you) for free. There are rest points (usually inns) in NQ2. A character is also fully healed when they level up. If your party is completely defeated on Normal or Evil difficulty, you will respawn at the last point you had rested.

★ Skills in NQ2 have some more depth, but, for the sake of simplicity, this guide will recommend just a single commonly preferred skill order, viewable by clicking Skills in the sidebar or the green text.

★ Every 7 tiles you move, you'll restore 1 HP.

★ In NQ2, boss fights start when you are on the tile next to the boss. In NQ1, boss fights start when you move onto the boss's tile. Be ready!

★ Throughout the game, you'll acquire armour and weapons with bonuses (e.g., +1 damage increase) from bosses. Sometimes, this equipment is not strictly better than your current equipment. Use your best judgement to decide whether a piece of equipment is worth using or should be sold.

★ It's probably worth resting at the inn to heal rather than using potions at this time in the game. If you're using the script, you can spam keypresses to get there quickly. Save any healing flasks (25hp) for the upcoming boss.

★ When fighting with Mipsy, don't use the red "Attack" button. You must select her spell to cast. As such, when you get new wands for Mipsy, the damage stat does not matter. Only the bonuses are relevant.

★ Up to this point, training has been similar to NQ1: we stay in an area and hunt until we can move further. From now, as long as you mostly hunt, you'll be the level you need to be without having to grind out levels.

★ Buying Awakening Potions now means you save money later. Stronger revive potions restore more HP but are much more expensive; the important part is the revive. If the guide suggests to buy potions, exclude revive potions.

Chapter 2: Terror Mountain

Chapter 3: The Lost Desert

Chapter 4: The Haunted Woods

★ You will start to acquire end-game equipment. For example, if you get a Staff of Mettle, its bonuses will max Velm's heal and shield abilities. You can then spend Velm's skills on haste and defence or Celestial Hammer (you may not need all of them, since your armour may have bonuses, too).

Chapter 5: Faerieland

★ You'll receive the Neoquest II - Devilpuss avatar for defeating Devilpuss.

★ Bionic Cybunnies begin to appear. You'll receive the Neoquest II - Bionic Cybunny avatar for defeating one. They will appear for a long time, so you don't need to hunt for one now.

★ Once level 60, you can attempt to flee all fights. However, fleeing is not guaranteed, and often it may been faster to fight instead.

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You will notice not all points are spent as you approach higher levels. Your equipment will give bonuses to skills. The maximum points per skill is 15. Wait until you have your final equipment before spending the remaining points.

PointRohaneMipsyTaliniaVelm
1Damage 1Direct Damage 1Damage 1Group Heal 1
2Damage 2Direct Damage 2Damage 2Group Heal 2
3Damage 3Direct Damage 3Damage 3Group Heal 3
4Damage 4Direct Damage 4Damage 4Group Heal 4
5Damage 5Direct Damage 5Damage 5Group Heal 5
6Damage 6Direct Damage 6Damage 6Group Heal 6
7Damage 7Direct Damage 7Damage 7Group Heal 7
8Damage 8Direct Damage 8Damage 8Group Heal 8
9Damage 9Direct Damage 9Damage 9Group Heal 9
10Magic Resist 1Direct Damage 10Damage 10Group Heal 10
11Magic Resist 2Direct Damage 11Multi 1Group Heal 11
12Damage 10Defense 1Multi 2Shield 1
13Damage 11Defense 2Multi 3Shield 2
14Critical 1Defense 3Multi 4Shield 3
15Critical 2Defense 4Multi 5Shield 4
16Critical 3Defense 5Haste 1Shield 5
17Critical 4Defense 6Haste 2Shield 6
18Critical 5Casting Haste 1Haste 3Shield 7
19Critical 6Casting Haste 2Haste 4Shield 8
20Critical 7Casting Haste 3Haste 5Shield 9
21Critical 8Casting Haste 4Haste 6Shield 10
22Critical 9Casting Haste 5Haste 7Shield 11
23Critical 10Casting Haste 6Haste 8Defense 1
24Critical 11Casting Haste 7Haste 9Defense 2
25Stun 1Casting Haste 8Haste 10Defense 3
26Stun 2Casting Haste 9Haste 11Haste 1
27Haste 1Casting Haste 10Ranged 1Haste 2
28Haste 2Casting Haste 11Ranged 2Haste 3
29Haste 3Defense 7Ranged 3Haste 4
30Haste 4Defense 8Ranged 4Haste 5
31Haste 5Defense 9Ranged 5Haste 6
32Haste 6Defense 10Ranged 6Haste 7
33Haste 7Defense 11Ranged 7Haste 8
34Haste 8Group Haste 1Ranged 8Haste 9
35Haste 9Group Haste 2Ranged 9Haste 10
36Haste 10Group Haste 3Ranged 10Haste 11
37Haste 11Group Haste 4Ranged 11Defense 4
38Stun 3Group Haste 5Magic Resist 1Defense 5
39Stun 4Group Haste 6Magic Resist 2Defense 6
40Stun 5Group Haste 7Magic Resist 3Defense 7
41Stun 6Group Haste 8Magic Resist 4Defense 8
42Stun 7Group Haste 9Magic Resist 5Defense 9
43Stun 8Group Haste 10Magic Resist 6Defense 10
44Stun 9Group Haste 11Magic Resist 7Defense 11
45Stun 10Magic Resist 8
46Stun 11Magic Resist 9
47Magic Resist 10
48Magic Resist 11
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News


Last updated 2023-09-13

I have not seen any updates regarding the bug that occured in August. In other news, NeoQuest.Guide now has complete data on monsters, items, and skills. Data includes probabilities, max hits, drop chances, and more information not visible to the player during the course of the game.


Last updated 2023-09-05

A user's ticket received the reply by Alice W. confirming that all users were affected and that game data will not be recovered, but no official announcement has been made.


Last updated 2023-08-26

On 2023 August 24, a bug occured that reset the NeoQuest progress of every account.

Usually, games inactive for 1 year are cleared. The bug caused all games, even active ones, to be cleared.

Game data is unlikely to be recovered.

The Neopets Team has yet to comment on the incident.

Here is a Neoboards thread with posts by those affected.

Here is a reddit post detailing the incident.