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This page details the enemies found in NeoQuest.

A monster can use more than one power on its turn. The probability of a monster using a skill is independent of other skills.

A monster's powers can be resisted by the player. Damage and durations of stuns can be reduced. For example, if an power says it inflicts 20 fire damage, it is actually 0 to 20 (fully resisted to not at all resisted). Monsters and the player have three resistance stats: fire, cold, and stun. You can increase your base resistance with the Fortitude skill and the Shadowgem staff's power.

Monsters and the player also have the following stats: attack, which increases chance to hit with a regular attack, defence, which decreases the chance to be hit by a regular attack, and damage, which increases damage of regular attacks.

Common Monsters

ImageNameLevelHealthRegular damagePowersDrops
fire imp1Normal: 9 - 11 Evil+: 13 - 16Normal: 1 - 3 Evil+: 1 - 3small yellow gem (33.3%)
snow imp1Normal: 9 - 11 Evil+: 13 - 16Normal: 1 - 3 Evil+: 1 - 3chunk of metal (33.3%) blue thread (33.3%)
plains lupe2Normal: 13 - 17 Evil+: 19 - 25Normal: 1 - 4 Evil+: 1 - 4glowing stone (33.3%) plains lupe pelt (33.3%)
plains aisha2Normal: 13 - 17 Evil+: 19 - 25Normal: 1 - 4 Evil+: 1 - 4glowing stone (33.3%)
grey lupe3Normal: 18 - 22 Evil+: 27 - 33Normal: 1 - 5 Evil+: 2 - 6grey lupe fang (40%)
black bearog3Normal: 18 - 22 Evil+: 27 - 33Normal: 1 - 5 Evil+: 2 - 6black bearog paw (40%)
grizzly bearog4Normal: 22 - 28 Evil+: 33 - 42Normal: 1 - 6 Evil+: 2 - 7grizzly bearog tooth (50%)
dire lupe4Normal: 22 - 28 Evil+: 33 - 42Normal: 1 - 6 Evil+: 2 - 7dire lupe pelt (50%)
cave imp 2Normal: 13 - 17 Evil+: 19 - 25Normal: 1 - 3 Evil+: 1 - 3
cave slug3Normal: 18 - 22 Evil+: 27 - 33Normal: 1 - 4 Evil+: 1 - 4
cave lupe4Normal: 22 - 28 Evil+: 33 - 42Normal: 1 - 5 Evil+: 2 - 6cave lupe pelt (30%)
cave troll5Normal: 27 - 33 Evil+: 40 - 49Normal: 1 - 6 Evil+: 2 - 7tiny garnet (7.5%) tiny amber (7.5%) tiny beryl (7.5%)
cave ghoul5Normal: 27 - 33 Evil+: 40 - 49Normal: 1 - 6 Evil+: 2 - 7tiny lapis (7.5%) tiny obsidian (10%) lodestone (10%)
broken skeleton6Normal: 31 - 39 Evil+: 46 - 58Normal: 2 - 8 Evil+: 2 - 8tiny garnet (7.5%) tiny amber (7.5%) tiny beryl (7.5%) tiny lapis (7.5%) tiny obsidian (7.5%)
burned skeleton7Normal: 36 - 44 Evil+: 54 - 66Normal: 2 - 9 Evil+: 3 - 10tiny garnet (10%) tiny amber (10%) tiny beryl (10%) tiny lapis (10%) tiny obsidian (15%)
frozen skeleton7Normal: 36 - 44 Evil+: 54 - 66Normal: 2 - 9 Evil+: 3 - 10tiny garnet (10%) tiny amber (10%) tiny beryl (10%) tiny lapis (10%) tiny obsidian (15%)
metal devourer8Normal: 40 - 50 Evil+: 60 - 75Normal: 2 - 9 Evil+: 3 - 10(5%) Poison: inflicts 3 damage for 3 turns corroded pyrite rod (20%) corroded pewter rod (20%) corroded copper rod (20%) corroded ore rod (20%) corroded aluminum rod (20%) lodestone (30%)
cave ogre8Normal: 40 - 50 Evil+: 60 - 75Normal: 2 - 10 Evil+: 3 - 11(10%) Stun: stuns for 1 turn tiny garnet (15%) tiny amber (15%) tiny beryl (15%) tiny lapis (15%) tiny obsidian (15%)
skeleton guard9Normal: 45 - 55 Evil+: 67 - 82Normal: 2 - 11 Evil+: 3 - 12piece of smooth glass (20%) stretch of rotted cloth (20%)
rotting skeleton5Normal: 27 - 33 Evil+: 40 - 49Normal: 1 - 6 Evil+: 2 - 7
shadow knight6Normal: 31 - 39 Evil+: 46 - 58Normal: 2 - 8 Evil+: 2 - 8
koi ghost7Normal: 36 - 44 Evil+: 54 - 66Normal: 2 - 9 Evil+: 3 - 10
eerie spectre7Normal: 36 - 44 Evil+: 54 - 66Normal: 2 - 10 Evil+: 3 - 11
wight8Normal: 40 - 50 Evil+: 60 - 75Normal: 2 - 10 Evil+: 3 - 11
kacheek zombie8Normal: 40 - 50 Evil+: 60 - 75Normal: 2 - 12 Evil+: 3 - 13
jubjub ghoul9Normal: 45 - 55 Evil+: 67 - 82Normal: 2 - 11 Evil+: 3 - 12
poogle vampire10Normal: 49 - 61 Evil+: 73 - 91Normal: 2 - 12 Evil+: 3 - 13(10%) Stunblast: stuns for 2 turns and inflicts 10 damage (10%) Lifetap: inflicts 10 damage and heals the user for the same amount
pygmy5Normal: 27 - 33 Evil+: 40 - 49Normal: 1 - 6 Evil+: 2 - 7
jungle zafara6Normal: 31 - 39 Evil+: 46 - 58Normal: 2 - 8 Evil+: 2 - 8
angry buzz7Normal: 36 - 44 Evil+: 54 - 66Normal: 2 - 9 Evil+: 3 - 10
jungle beast10Normal: 49 - 61 Evil+: 73 - 91Normal: 2 - 12 Evil+: 3 - 13jungle beast claw (50%)
shaman11Normal: 54 - 66 Evil+: 81 - 99Normal: 3 - 14 Evil+: 4 - 15(10%) Fireblast: inflicts 15 fire damage (10%) Heal: heals for 20% of max health shamanistic totem (50%)
scorpion11Normal: 54 - 66 Evil+: 81 - 99Normal: 3 - 14 Evil+: 4 - 15(10%) Poison: inflicts 8 damage for 3 turns scorpion carapace (50%)
greater shaman12Normal: 58 - 72 Evil+: 87 - 108Normal: 3 - 15 Evil+: 4 - 16(10%) Iceblast: inflicts 20 ice damage (10%) Heal: heals for 20% of max health shamanistic totem (50%) wooden shield (50%)
killer buzz12Normal: 58 - 72 Evil+: 87 - 108Normal: 3 - 15 Evil+: 4 - 16buzz wing (50%)
armored scorpion13Normal: 63 - 77 Evil+: 94 - 115Normal: 3 - 16 Evil+: 4 - 17armored stinger (50%)
huge skeith13Normal: 63 - 77 Evil+: 94 - 115Normal: 3 - 16 Evil+: 4 - 17skeith fang (50%)
giant wadjet14Normal: 67 - 83 Evil+: 100 - 124Normal: 3 - 17 Evil+: 5 - 19wadjet skin (50%)
noil14Normal: 67 - 83 Evil+: 100 - 124Normal: 3 - 17 Evil+: 5 - 19noils tooth (50%) noils mane (50%)
pygmy warrior15Normal: 72 - 88 Evil+: 108 - 132Normal: 3 - 18 Evil+: 5 - 20
jungle knight15Normal: 72 - 88 Evil+: 108 - 132Normal: 3 - 18 Evil+: 5 - 20jungle gauntlet (5%) jungle vambrace (5%) jungle breastplate (5%) jungle helm (5%) jungle pauldrons (5%)
pygmy chief16Normal: 76 - 94 Evil+: 114 - 141Normal: 4 - 20 Evil+: 5 - 21
jungle lord16Normal: 76 - 94 Evil+: 114 - 141Normal: 4 - 21 Evil+: 6 - 23jungle gauntlet (10%) jungle vambrace (10%) jungle breastplate (10%) jungle helm (10%) jungle pauldrons (10%)
pygmy sage17Normal: 81 - 99 Evil+: 121 - 148Normal: 4 - 21 Evil+: 6 - 23(10%) Fireblast: inflicts 15 fire damage (10%) Iceblast: inflicts 15 ice damage (10%) Heal: heals for 15% of max health
jungle battle lord17Normal: 81 - 99 Evil+: 121 - 148Normal: 4 - 22 Evil+: 6 - 24jungle gauntlet (15%) jungle vambrace (15%) jungle breastplate (15%) jungle helm (15%) jungle pauldrons (15%)
pygmy elder18Normal: 85 - 105 Evil+: 127 - 157Normal: 4 - 22 Evil+: 6 - 24(10%) Firestun: stuns for 1 turn and inflicts 15 fire damage (10%) Icestun: stuns for 1 turn and inflicts 15 ice damage (10%) Heal: heals for 15% of max health
jungle death knight18Normal: 85 - 105 Evil+: 127 - 157Normal: 4 - 23 Evil+: 6 - 25jungle gauntlet (20%) jungle vambrace (20%) jungle breastplate (20%) jungle helm (20%) jungle pauldrons (20%)
skeletal guardian19Normal: 90 - 110 Evil+: 135 - 165Normal: 4 - 24 Evil+: 6 - 26jungle gauntlet (25%) jungle vambrace (25%) jungle breastplate (25%) jungle helm (25%) jungle pauldrons (25%)
skeletal shaman19Normal: 90 - 110 Evil+: 135 - 165Normal: 4 - 23 Evil+: 6 - 25(10%) Fireblast: inflicts 20 fire damage (10%) Iceblast: inflicts 20 ice damage (10%) Stun: stuns for 2 turns (10%) Heal: heals for 15% of max health
fire lizard20Normal: 94 - 116 Evil+: 141 - 174Normal: 4 - 24 Evil+: 6 - 26(20%) Fireblast: inflicts 20 fire damage
ice lizard20Normal: 94 - 116 Evil+: 141 - 174Normal: 4 - 24 Evil+: 6 - 26(20%) Iceblast: inflicts 20 ice damage
shock lizard20Normal: 94 - 116 Evil+: 141 - 174Normal: 4 - 24 Evil+: 6 - 26(20%) Stun: stuns for 1 turn
flame lizard21Normal: 99 - 121 Evil+: 148 - 181Normal: 5 - 26 Evil+: 7 - 28(25%) Fireblast: inflicts 20 fire damage
frost lizard21Normal: 99 - 121 Evil+: 148 - 181Normal: 5 - 26 Evil+: 7 - 28(25%) Iceblast: inflicts 20 ice damage
lightning lizard21Normal: 99 - 121 Evil+: 148 - 181Normal: 5 - 26 Evil+: 7 - 28(25%) Stun: stuns for 1 turn
inferno lizard22Normal: 103 - 127 Evil+: 154 - 190Normal: 5 - 27 Evil+: 7 - 29(25%) Fireblast: inflicts 30 fire damage
blizzard lizard22Normal: 103 - 127 Evil+: 154 - 190Normal: 5 - 27 Evil+: 7 - 29(25%) Iceblast: inflicts 30 ice damage
thunder lizard22Normal: 103 - 127 Evil+: 154 - 190Normal: 5 - 27 Evil+: 7 - 29(25%) Stun: stuns for 2 turns
fiery lizard23Normal: 108 - 132 Evil+: 162 - 198Normal: 5 - 28 Evil+: 7 - 30(25%) Fireblast: inflicts 30 fire damage
frozen lizard23Normal: 108 - 132 Evil+: 162 - 198Normal: 5 - 28 Evil+: 7 - 30(25%) Iceblast: inflicts 30 ice damage
electro lizard23Normal: 108 - 132 Evil+: 162 - 198Normal: 5 - 28 Evil+: 7 - 30(25%) Stun: stuns for 2 turns
fire lizard guardian24Normal: 112 - 138 Evil+: 168 - 207Normal: 5 - 29 Evil+: 8 - 32(15%) Firestun: stuns for 2 turns and inflicts 20 fire damage
ice lizard guardian24Normal: 112 - 138 Evil+: 168 - 207Normal: 5 - 29 Evil+: 8 - 32(15%) Icestun: stuns for 2 turns and inflicts 20 ice damage
shock lizard guardian24Normal: 112 - 138 Evil+: 168 - 207Normal: 5 - 29 Evil+: 8 - 32(15%) Stun: stuns for 3 turns
swamp lupe11Normal: 54 - 66 Evil+: 81 - 99Normal: 3 - 14 Evil+: 4 - 15
krawk11Normal: 54 - 66 Evil+: 81 - 99Normal: 3 - 14 Evil+: 4 - 15
brown wadjet12Normal: 58 - 72 Evil+: 87 - 108Normal: 3 - 15 Evil+: 4 - 16
swamp krawk12Normal: 58 - 72 Evil+: 87 - 108Normal: 3 - 15 Evil+: 4 - 16
black wadjet13Normal: 63 - 77 Evil+: 94 - 115Normal: 3 - 16 Evil+: 4 - 17
vicious vine13Normal: 63 - 77 Evil+: 94 - 115Normal: 3 - 16 Evil+: 4 - 17(10%) Poison: inflicts 10 damage for 3 turns
giant krawk14Normal: 67 - 83 Evil+: 100 - 124Normal: 3 - 17 Evil+: 5 - 19
crushing vine14Normal: 67 - 83 Evil+: 100 - 124Normal: 3 - 17 Evil+: 5 - 19(10%) Poison: inflicts 12 damage for 3 turns
swamp dire lupe15Normal: 72 - 88 Evil+: 108 - 132Normal: 3 - 18 Evil+: 5 - 20
deadly vine15Normal: 72 - 88 Evil+: 108 - 132Normal: 3 - 18 Evil+: 5 - 20(10%) Poison: inflicts 14 damage for 3 turns
plains ogre16Normal: 76 - 94 Evil+: 114 - 141Normal: 4 - 21 Evil+: 6 - 23
lupe warrior16Normal: 76 - 94 Evil+: 114 - 141Normal: 4 - 20 Evil+: 5 - 21
ghastly meerca17Normal: 81 - 99 Evil+: 121 - 148Normal: 4 - 21 Evil+: 6 - 23(10%) Lifetap: inflicts 20 damage and heals the user for the same amount
lupe mage17Normal: 81 - 99 Evil+: 121 - 148Normal: 4 - 21 Evil+: 6 - 23(10%) Fireblast: inflicts 20 fire damage (10%) Iceblast: inflicts 20 ice damage
giant sand spyder18Normal: 85 - 105 Evil+: 127 - 157Normal: 4 - 22 Evil+: 6 - 24giant spider leg (50%) drop of giant spider blood (50%)
desert cobrall18Normal: 85 - 105 Evil+: 127 - 157Normal: 4 - 22 Evil+: 6 - 24drop of desert cobra venom (50%) desert cobra fang (50%)
sand skeith19Normal: 90 - 110 Evil+: 135 - 165Normal: 4 - 23 Evil+: 6 - 25sand iguana eye (50%) glob of dried iguana spit (50%)
dust mummy19Normal: 90 - 110 Evil+: 135 - 165Normal: 4 - 23 Evil+: 6 - 25
giant dust spyder20Normal: 94 - 116 Evil+: 141 - 174Normal: 4 - 24 Evil+: 6 - 26(15%) Stun: stuns for 2 turns dust spider pincer (50%)
desert zombie20Normal: 94 - 116 Evil+: 141 - 174Normal: 4 - 24 Evil+: 6 - 26(10%) Lifetap: inflicts 25 damage and heals the user for the same amount pinch of crystallized sand (50%)
young hill giant19Normal: 90 - 110 Evil+: 135 - 165Normal: 4 - 23 Evil+: 6 - 25
dirt golem19Normal: 90 - 110 Evil+: 135 - 165Normal: 4 - 23 Evil+: 6 - 25glowing stone (50%)
hill giant20Normal: 94 - 116 Evil+: 141 - 174Normal: 5 - 27 Evil+: 7 - 29
rock golem20Normal: 94 - 116 Evil+: 141 - 174Normal: 4 - 24 Evil+: 6 - 26glowing stone (50%)
young plains grarrl20Normal: 94 - 116 Evil+: 141 - 174Normal: 5 - 26 Evil+: 7 - 28carved oak staff (50%)
stone golem21Normal: 99 - 121 Evil+: 148 - 181Normal: 5 - 26 Evil+: 7 - 28glowing stone (50%)
plains grarrl21Normal: 99 - 121 Evil+: 148 - 181Normal: 5 - 28 Evil+: 7 - 30carved oak staff (50%)
iron golem22Normal: 103 - 127 Evil+: 154 - 190Normal: 5 - 27 Evil+: 7 - 29glowing stone (50%)
elder plains grarrl22Normal: 103 - 127 Evil+: 154 - 190Normal: 5 - 29 Evil+: 8 - 32carved oak staff (50%)
steel golem23Normal: 108 - 132 Evil+: 162 - 198Normal: 5 - 28 Evil+: 7 - 30glowing stone (50%)
ancient plains grarrl23Normal: 108 - 132 Evil+: 162 - 198Normal: 5 - 30 Evil+: 8 - 33carved oak staff (50%)
cave scorpion20Normal: 94 - 116 Evil+: 141 - 174Normal: 4 - 24 Evil+: 6 - 26
giant cave lizard21Normal: 99 - 121 Evil+: 148 - 181Normal: 5 - 26 Evil+: 7 - 28
desert khonsu22Normal: 103 - 127 Evil+: 154 - 190Normal: 5 - 27 Evil+: 7 - 29(15%) Lifetap: inflicts 25 damage and heals the user for the same amount
temple guardian23Normal: 108 - 132 Evil+: 162 - 198Normal: 5 - 28 Evil+: 7 - 30
sand golem24Normal: 112 - 138 Evil+: 168 - 207Normal: 5 - 29 Evil+: 8 - 32
greater temple guardian24Normal: 112 - 138 Evil+: 168 - 207Normal: 5 - 29 Evil+: 8 - 32
glass golem25Normal: 117 - 143 Evil+: 175 - 214Normal: 5 - 30 Evil+: 8 - 33
temple watchman25Normal: 117 - 143 Evil+: 175 - 214Normal: 5 - 30 Evil+: 8 - 33
crystal golem26Normal: 121 - 149 Evil+: 181 - 223Normal: 6 - 32 Evil+: 8 - 34piece of living crystal (50%)
temple sentinel26Normal: 121 - 149 Evil+: 181 - 223Normal: 6 - 34 Evil+: 9 - 37
ghastly guard27Normal: 126 - 154 Evil+: 189 - 231Normal: 6 - 33 Evil+: 9 - 36(15%) Lifetap: inflicts 30 damage and heals the user for the same amount emerald (10%) onyx (10%) ruby (10%) sapphire (10%) topaz (10%)
ghastly initiate28Normal: 130 - 160 Evil+: 195 - 240Normal: 6 - 34 Evil+: 9 - 37(15%) Lifetap: inflicts 35 damage and heals the user for the same amount emerald (20%) onyx (20%) ruby (20%) sapphire (20%) topaz (20%) copper-plated key (100%)
ghastly guardian27Normal: 126 - 154 Evil+: 189 - 231Normal: 6 - 33 Evil+: 9 - 36(15%) Lifetap: inflicts 30 damage and heals the user for the same amount emerald (10%) onyx (10%) ruby (10%) sapphire (10%) topaz (10%)
ghastly sentry28Normal: 130 - 160 Evil+: 195 - 240Normal: 6 - 34 Evil+: 9 - 37(15%) Lifetap: inflicts 35 damage and heals the user for the same amount emerald (10%) onyx (10%) ruby (10%) sapphire (10%) topaz (10%)
ghastly adept29Normal: 135 - 165 Evil+: 202 - 247Normal: 6 - 35 Evil+: 9 - 38(15%) Lifetap: inflicts 40 damage and heals the user for the same amount emerald (20%) onyx (20%) ruby (20%) sapphire (20%) topaz (20%) bronze-plated key (100%)
ghastly priest29Normal: 135 - 165 Evil+: 202 - 247Normal: 6 - 35 Evil+: 9 - 38(15%) Lifetap: inflicts 40 damage and heals the user for the same amount emerald (20%) onyx (20%) ruby (20%) sapphire (20%) topaz (20%) silver-plated key (100%)
ghastly master29Normal: 135 - 165 Evil+: 202 - 247Normal: 6 - 35 Evil+: 9 - 38(15%) Lifetap: inflicts 40 damage and heals the user for the same amount emerald (20%) onyx (20%) ruby (20%) sapphire (20%) topaz (20%) gold-plated key (100%)
ghastly protector28Normal: 130 - 160 Evil+: 195 - 240Normal: 6 - 34 Evil+: 9 - 37(15%) Lifetap: inflicts 35 damage and heals the user for the same amount emerald (10%) onyx (10%) ruby (10%) sapphire (10%) topaz (10%)
ghastly sentinel29Normal: 135 - 165 Evil+: 202 - 247Normal: 6 - 35 Evil+: 9 - 38(15%) Lifetap: inflicts 40 damage and heals the user for the same amount emerald (10%) onyx (10%) ruby (10%) sapphire (10%) topaz (10%)
ghastly archon30Normal: 139 - 171 Evil+: 208 - 256Normal: 6 - 36 Evil+: 9 - 39(15%) Lifetap: inflicts 45 damage and heals the user for the same amount emerald (20%) onyx (20%) ruby (20%) sapphire (20%) topaz (20%) platinum-plated key (100%)
ghastly templar30Normal: 139 - 171 Evil+: 208 - 256Normal: 6 - 36 Evil+: 9 - 39(15%) Lifetap: inflicts 45 damage and heals the user for the same amount emerald (20%) onyx (20%) ruby (20%) sapphire (20%) topaz (20%) crystalline key (100%)
ghastly defender29Normal: 135 - 165 Evil+: 202 - 247Normal: 6 - 35 Evil+: 9 - 38(15%) Lifetap: inflicts 40 damage and heals the user for the same amount emerald (10%) onyx (10%) ruby (10%) sapphire (10%) topaz (10%)
ghastly champion29Normal: 135 - 165 Evil+: 202 - 247Normal: 6 - 35 Evil+: 9 - 38(15%) Lifetap: inflicts 40 damage and heals the user for the same amount emerald (10%) onyx (10%) ruby (10%) sapphire (10%) topaz (10%)
ghastly warder30Normal: 139 - 171 Evil+: 208 - 256Normal: 6 - 36 Evil+: 9 - 39(20%) Lifetap: inflicts 45 damage and heals the user for the same amount emerald (10%) onyx (10%) ruby (10%) sapphire (10%) topaz (10%)
hatchling drakonid27Normal: 126 - 154 Evil+: 189 - 231Normal: 6 - 33 Evil+: 9 - 36(5%) Fireblast: inflicts 30 fire damage drakonid eye (25%)
agate dervish27Normal: 126 - 154 Evil+: 189 - 231Normal: 6 - 33 Evil+: 9 - 36(5%) Stun: stuns for 2 turns piece of agate (25%)
juvenile drakonid28Normal: 130 - 160 Evil+: 195 - 240Normal: 6 - 34 Evil+: 9 - 37(5%) Fireblast: inflicts 35 fire damage drakonid eye (25%) drakonid hide (25%)
greater agate dervish28Normal: 130 - 160 Evil+: 195 - 240Normal: 6 - 34 Evil+: 9 - 37(5%) Stun: stuns for 2 turns piece of agate (25%)
rock scorchio29Normal: 135 - 165 Evil+: 202 - 247Normal: 6 - 36 Evil+: 9 - 39
chrysolite dervish29Normal: 135 - 165 Evil+: 202 - 247Normal: 6 - 35 Evil+: 9 - 38(8%) Stun: stuns for 2 turns piece of chrysolite (25%)
adult drakonid30Normal: 139 - 171 Evil+: 208 - 256Normal: 6 - 36 Evil+: 9 - 39(10%) Fireblast: inflicts 35 fire damage drakonid heart (25%) drakonid hide (25%)
tempus rock scorchio30Normal: 139 - 171 Evil+: 208 - 256Normal: 7 - 38 Evil+: 10 - 41
morgus rock scorchio31Normal: 144 - 176 Evil+: 216 - 264Normal: 7 - 39 Evil+: 10 - 42
greater chrysolite dervish31Normal: 144 - 176 Evil+: 216 - 264Normal: 7 - 38 Evil+: 10 - 41(11%) Stun: stuns for 2 turns piece of chrysolite (25%)
mature drakonid32Normal: 148 - 182 Evil+: 222 - 273Normal: 7 - 39 Evil+: 10 - 42(10%) Fireblast: inflicts 45 fire damage drakonid eye (25%) drakonid heart (25%) drakonid hide (25%)
serpentine dervish32Normal: 148 - 182 Evil+: 222 - 273Normal: 7 - 39 Evil+: 10 - 42(14%) Stun: stuns for 2 turns piece of serpentine (25%)
fumit rock scorchio33Normal: 153 - 187 Evil+: 229 - 280Normal: 7 - 41 Evil+: 11 - 45
greater serpentine dervish33Normal: 153 - 187 Evil+: 229 - 280Normal: 7 - 40 Evil+: 10 - 43(14%) Stun: stuns for 2 turns piece of serpentine (25%)
elder drakonid34Normal: 157 - 193 Evil+: 235 - 289Normal: 7 - 41 Evil+: 11 - 45(15%) Fireblast: inflicts 50 fire damage drakonid eye (25%) drakonid heart (25%) drakonid hide (25%)
lazulite dervish34Normal: 157 - 193 Evil+: 235 - 289Normal: 7 - 41 Evil+: 11 - 45(15%) Stun: stuns for 2 turns
tolbas rock scorchio35Normal: 162 - 198 Evil+: 243 - 297Normal: 8 - 44 Evil+: 11 - 47
melatite dervish35Normal: 162 - 198 Evil+: 243 - 297Normal: 7 - 42 Evil+: 11 - 46(15%) Stun: stuns for 2 turns
praetus rock scorchio36Normal: 166 - 204 Evil+: 249 - 306Normal: 8 - 45 Evil+: 12 - 49
greater melatite dervish36Normal: 166 - 204 Evil+: 249 - 306Normal: 8 - 44 Evil+: 11 - 47(15%) Stun: stuns for 2 turns
giant drakonid37Normal: 171 - 209 Evil+: 256 - 313Normal: 8 - 45 Evil+: 12 - 49(15%) Fireblast: inflicts 50 fire damage drakonid eye (25%) drakonid heart (25%) drakonid hide (25%)
granite dervish37Normal: 171 - 209 Evil+: 256 - 313Normal: 8 - 45 Evil+: 12 - 49(15%) Stun: stuns for 2 turns
mountain guardian38Normal: 175 - 215 Evil+: 262 - 322Normal: 8 - 46 Evil+: 12 - 50(15%) Heal: heals for 20% of max health Inferno Robe (5%) Evening Sun Energy Shield (5%)
mountain protector38Normal: 175 - 215 Evil+: 262 - 322Normal: 8 - 47 Evil+: 12 - 51(15%) Heal: heals for 20% of max health Inferno Robe (5%) Evening Sun Energy Shield (5%)
greater spirit38Normal: 175 - 215 Evil+: 262 - 322Normal: 8 - 46 Evil+: 12 - 50Inferno Robe (5%) Evening Sun Energy Shield (5%)
shock elemental39Normal: 180 - 220 Evil+: 270 - 330Normal: 8 - 47 Evil+: 12 - 51(20%) Stun: stuns for 3 turns Evening Sun Energy Shield (10%)
spectral elemental39Normal: 180 - 220 Evil+: 270 - 330Normal: 8 - 47 Evil+: 12 - 51(20%) Disable: reduces defence by for 10 for 4 turns Evening Sun Energy Shield (10%)
fire elemental39Normal: 180 - 220 Evil+: 270 - 330Normal: 8 - 47 Evil+: 12 - 51(20%) Fireblast: inflicts 100 fire damage Inferno Robe (10%)
life elemental39Normal: 300 - 300 Evil+: 450 - 450Normal: 8 - 47 Evil+: 12 - 51(20%) Heal: heals for 20% of max health Inferno Robe (5%) Evening Sun Energy Shield (5%)
ice elemental39Normal: 180 - 220 Evil+: 270 - 330Normal: 8 - 47 Evil+: 12 - 51(20%) Iceblast: inflicts 80 ice damage Inferno Robe (10%)
storm chia giant35Normal: 162 - 198 Evil+: 243 - 297Normal: 8 - 44 Evil+: 11 - 47(20%) Stun: stuns for 1 turn
shadow kougra35Normal: 162 - 198 Evil+: 243 - 297Normal: 7 - 42 Evil+: 11 - 46(20%) Lifetap: inflicts 35 damage and heals the user for the same amount
thunder chia giant36Normal: 166 - 204 Evil+: 249 - 306Normal: 8 - 45 Evil+: 12 - 49(10%) Stunblast: stuns for 1 turn and inflicts 40 damage
vapour kougra36Normal: 166 - 204 Evil+: 249 - 306Normal: 8 - 44 Evil+: 11 - 47(20%) Lifetap: inflicts 40 damage and heals the user for the same amount
lightning chia giant37Normal: 171 - 209 Evil+: 256 - 313Normal: 8 - 46 Evil+: 12 - 50(15%) Stunblast: stuns for 1 turn and inflicts 45 damage
mist kougra37Normal: 171 - 209 Evil+: 256 - 313Normal: 8 - 45 Evil+: 12 - 49(20%) Lifetap: inflicts 45 damage and heals the user for the same amount
frost chia giant38Normal: 175 - 215 Evil+: 262 - 322Normal: 8 - 47 Evil+: 12 - 51(15%) Icestun: stuns for 1 turn and inflicts 45 ice damage
blizzard kougra38Normal: 175 - 215 Evil+: 262 - 322Normal: 8 - 46 Evil+: 12 - 50(20%)
reaver chia giant38Normal: 175 - 215 Evil+: 262 - 322Normal: 8 - 47 Evil+: 12 - 51(15%) Lifetap: inflicts 50 damage and heals the user for the same amount
gloom kougra38Normal: 175 - 215 Evil+: 262 - 322Normal: 8 - 46 Evil+: 12 - 50(20%) Disable: reduces defence by for 20 for 4 turns (10%) Lifetap: inflicts 30 damage and heals the user for the same amount
chaos giant39Normal: 180 - 220 Evil+: 270 - 330Normal: 8 - 48 Evil+: 12 - 52(15%) Lifetap: inflicts 50 damage and heals the user for the same amount (15%) Stunblast: stuns for 1 turn and inflicts 60 damage
dusk kougra39Normal: 180 - 220 Evil+: 270 - 330Normal: 8 - 47 Evil+: 12 - 51(20%) Disable: reduces defence by for 20 for 5 turns (10%) Lifetap: inflicts 40 damage and heals the user for the same amount
undead moehog39Normal: 180 - 220 Evil+: 270 - 330Normal: 8 - 47 Evil+: 12 - 51(15%) Lifetap: inflicts 50 damage and heals the user for the same amount
undead patrolman39Normal: 180 - 220 Evil+: 270 - 330Normal: 8 - 47 Evil+: 12 - 51(15%) Lifetap: inflicts 50 damage and heals the user for the same amount
undead cybunny40Normal: 184 - 226 Evil+: 276 - 339Normal: 8 - 48 Evil+: 12 - 52(15%) Lifetap: inflicts 55 damage and heals the user for the same amount
undead city guard40Normal: 184 - 226 Evil+: 276 - 339Normal: 8 - 48 Evil+: 12 - 52(15%) Lifetap: inflicts 55 damage and heals the user for the same amount
undead grundo shopkeeper41Normal: 189 - 231 Evil+: 283 - 346Normal: 9 - 50 Evil+: 13 - 54(20%) Lifetap: inflicts 60 damage and heals the user for the same amount
undead guard captain41Normal: 189 - 231 Evil+: 283 - 346Normal: 9 - 50 Evil+: 13 - 54(20%) Lifetap: inflicts 60 damage and heals the user for the same amount
undead council member42Normal: 193 - 237 Evil+: 289 - 355Normal: 9 - 51 Evil+: 13 - 55(15%) Lifetap: inflicts 70 damage and heals the user for the same amount
undead guard commander42Normal: 193 - 237 Evil+: 289 - 355Normal: 9 - 51 Evil+: 13 - 55(15%) Lifetap: inflicts 70 damage and heals the user for the same amount
two rings knight41Normal: 189 - 231 Evil+: 283 - 346Normal: 9 - 50 Evil+: 13 - 54
two rings wizard41Normal: 189 - 231 Evil+: 283 - 346Normal: 9 - 50 Evil+: 13 - 54(20%) Fireblast: inflicts 100 fire damage
two rings cavalier42Normal: 193 - 237 Evil+: 289 - 355Normal: 9 - 51 Evil+: 13 - 55
two rings sorcerer42Normal: 193 - 237 Evil+: 289 - 355Normal: 9 - 51 Evil+: 13 - 55(20%) Iceblast: inflicts 100 ice damage
two rings paladin43Normal: 198 - 242 Evil+: 297 - 363Normal: 9 - 53 Evil+: 14 - 58
two rings warlock43Normal: 198 - 242 Evil+: 297 - 363Normal: 9 - 52 Evil+: 13 - 56(20%) Firestun: stuns for 1 turn and inflicts 80 fire damage
two rings crusader44Normal: 202 - 248 Evil+: 303 - 372Normal: 10 - 56 Evil+: 14 - 60
two rings archmagus44Normal: 202 - 248 Evil+: 303 - 372Normal: 9 - 53 Evil+: 14 - 58(20%) Icestun: stuns for 1 turn and inflicts 80 ice damage
palace guard45Normal: 207 - 253 Evil+: 310 - 379Normal: 10 - 58 Evil+: 15 - 63
palace servant45Normal: 207 - 253 Evil+: 310 - 379Normal: 10 - 56 Evil+: 14 - 60(20%) Lifetap: inflicts 100 damage and heals the user for the same amount
palace guardian46Normal: 211 - 259 Evil+: 316 - 388Normal: 10 - 59 Evil+: 15 - 64(20%) Lifetap: inflicts 100 damage and heals the user for the same amount
palace gardener46Normal: 211 - 259 Evil+: 316 - 388Normal: 10 - 57 Evil+: 15 - 62(20%) Lifetap: inflicts 100 damage and heals the user for the same amount
palace sentry47Normal: 216 - 264 Evil+: 324 - 396Normal: 10 - 60 Evil+: 15 - 65
palace groundskeeper47Normal: 216 - 264 Evil+: 324 - 396Normal: 10 - 58 Evil+: 15 - 63(20%) Lifetap: inflicts 100 damage and heals the user for the same amount
palace captain48Normal: 220 - 270 Evil+: 330 - 405Normal: 11 - 62 Evil+: 16 - 67
palace clerk48Normal: 220 - 270 Evil+: 330 - 405Normal: 10 - 59 Evil+: 15 - 64(20%) Lifetap: inflicts 100 damage and heals the user for the same amount
palace commander49Normal: 225 - 275 Evil+: 337 - 412Normal: 11 - 63 Evil+: 16 - 68
palace major domo49Normal: 225 - 275 Evil+: 337 - 412Normal: 11 - 62 Evil+: 16 - 67(20%) Lifetap: inflicts 100 damage and heals the user for the same amount
mummy18Normal: 85 - 105 Evil+: 127 - 157Normal: 4 - 22 Evil+: 6 - 24(10%) Lifetap: inflicts 20 damage and heals the user for the same amount

Bosses

ImageNameLevelHealthRegular damagePowersDropsExp.Neopoints
xantan the foul10Normal: 80 Evil+: 96Normal: 3 - 16 Evil+: 4 - 17(10%) Fireblast: inflicts 20 fire damage (10%) Iceblast: inflicts 20 ice damage Xantan's Ring (100%) 500Normal: 500 Evil: 750 Insane: 1000
kreai15Normal: 130 Evil+: 156Normal: 4 - 22 Evil+: 6 - 24(10%) Fireblast: inflicts 40 fire damage (10%) Iceblast: inflicts 40 ice damage (25%) Stun: stuns for 2 turns rotting wooden key (100%) 700Normal: 700 Evil: 1000 Insane: 1300
gors the mighty20Normal: 150 Evil+: 180Normal: 5 - 28 Evil+: 7 - 30(10%) Firestun: stuns for 2 turns and inflicts 30 fire damage (10%) Icestun: stuns for 2 turns and inflicts 30 ice damage (15%) Poison: inflicts 15 damage for 5 turns (5%) Heal: heals for 20% of max health Staff of Ni-tas (100%) silvered horn key (100%) 850Normal: 850 Evil: 1275 Insane: 1700
rollay scaleback25Normal: 180 Evil+: 216Normal: 6 - 34 Evil+: 9 - 37(15%) Stun: stuns for 3 turns (15%) Heal: heals for 25% of max health Rusty Medallion (100%) Jeweled Crystal Key (100%) 1000Normal: 1000 Evil: 1500 Insane: 2000
archmagus of roo31Normal: 200 Evil+: 240Normal: 7 - 41 Evil+: 11 - 45(20%) Heal: heals for 40% of max health (20%) Fireblast: inflicts 50 fire damage (20%) Iceblast: inflicts 50 ice damage (20%) Firestun: stuns for 3 turns and inflicts 40 fire damage (20%) Icestun: stuns for 3 turns and inflicts 40 ice damage (15%) Lifetap: inflicts 50 damage and heals the user for the same amount Clouded Gem (100%) 1200Normal: 1200 Evil: 1800 Insane: 2400
guardian of shock magic40Normal: 320 Evil+: 384Normal: 9 - 52 Evil+: 13 - 56(40%) Stun: stuns for 4 turns (15%) Lifetap: inflicts 70 damage and heals the user for the same amount Thunderstar Staff (100%) 500Normal: 500 Evil: 1000 Insane: 1500
guardian of spectral magic40Normal: 320 Evil+: 384Normal: 9 - 52 Evil+: 13 - 56(40%) Disable: reduces defence by for 30 for 5 turns (15%) Lifetap: inflicts 70 damage and heals the user for the same amount Shadowgem Staff (100%) 500Normal: 500 Evil: 1000 Insane: 1500
guardian of fire magic40Normal: 320 Evil+: 384Normal: 9 - 52 Evil+: 13 - 56(40%) Fireblast: inflicts 90 fire damage (15%) Lifetap: inflicts 70 damage and heals the user for the same amount Firedrop Staff (100%) 500Normal: 500 Evil: 1000 Insane: 1500
guardian of life magic40Normal: 450 Evil+: 540Normal: 9 - 52 Evil+: 13 - 56(40%) Heal: heals for 75 (15%) Lifetap: inflicts 70 damage and heals the user for the same amount Moonstone Staff (100%) 500Normal: 500 Evil: 1000 Insane: 1500
guardian of ice magic40Normal: 320 Evil+: 384Normal: 9 - 52 Evil+: 13 - 56(40%) Iceblast: inflicts 70 ice damage (15%) Lifetap: inflicts 70 damage and heals the user for the same amount Iceheart Staff (100%) 500Normal: 500 Evil: 1000 Insane: 1500
faleinn45Normal: 500 Evil+: 600Normal: 10 - 58 Evil+: 15 - 63(40%) Stunblast: stuns for 3 turns and inflicts 70 damage (40%) Fireblast: inflicts 70 fire damage (40%) Iceblast: inflicts 70 ice damage (40%) Lifetap: inflicts 90 damage and heals the user for the same amount The Key to the Two Rings (100%) 1500Normal+: 1500
jahbal50Normal: 700 Evil+: 840varies(6%) Poison: inflicts 50 damage for 5 turns (6%) Stunblast: stuns for 3 turns and inflicts 70 damage (6%) Fireblast: inflicts 90 fire damage (6%) Iceblast: inflicts 90 ice damage (6%) Heal: heals for 150 (6%) Lifetap: inflicts 100 damage and heals the user for the same amount (6%) Disable: reduces defence by for 30 for 5 turns 5000Normal+: 5000
mastermind50Evil+: 1000varies(20%) Lifedrain: for 3 turns, inflicts 50 damage and heals the user for the same amount (5%) Fireblast: inflicts 120 fire damage (5%) Iceblast: inflicts 120 ice damage 7500Evil+: 7500
xantan reborn50Insane: 1000Insane: 5010000Insane: 10000

Boss Dialogue

ImageNameDialogue
xantan the foulApproached: Xantan the foul glares at you as you approach, hatred burning in his sunken eyes. "I'll teach you to come here, fool!" he shouts as he raises his wand and prepares to attack. Player Won: Xantan the foul roars a wordless howl of anguish as he falls, defeated. The walls begin to shake suddenly, and bits of stone and rock tumble from the ceiling, clattering on the ground all around you. A few large stones fall, nearly crushing you. The rumbling sound grows as the room shakes more and more violently. Xantan appears to be wasting away before your very eyes! His body shrivels, becoming colourless and small, and he emits a whimper just before a flash of white light blinds you momentarily. When your vision clears, Xantan is gone, and you hear a faint whisper in the distance..."I will return..." Player Lost: Xantan the foul cackles madly, "You cannot defeat my powers, fool!" as you black out! Player Fled: Xantan the foul screams, "Leave my lair, you filthy intruder!"
kreaiApproached: Kreai says, "You foolish adventurers! When will you learn to leave me alone?! I'll destroy you for this intrusion!" Player Won: Kreai falls to the ground, gasping for air. "I... cannot... cannot be... defeated..." He coughs and looks up at you. "I... I suppose we were foolish... to think we could live forever here... but the others... The others will not be so easily overcome. Gors... knows you are here..." With that, he slumps to the ground and is silent. Player Lost: Kreai cackles madly, "You never stood a chance against me!" as your vision fades to black... Player Fled: Kreai screams, "Begone, coward! Return and I will destroy you!"
gors the mightyApproached: Gors the mighty grunts, hefting a thick wooden staff in one hand as he sizes you up. "Ha! Let's see how well you fight, little creature," he says to you. Player Won: Gors the mighty swings madly at you with his staff, but at the last falls to the ground. He struggles to his feet. "I am impressed," Gors says. "None have ever bested me in combat before. Though it pains me to admit it, you are a better figher than I. Perhaps you will stand up to Rollay after all... when you meet him." With that, Gors stumbles off into the darkness. Player Lost: Gors the mighty barks a laugh and says, "Why do adventurers such as yourself ever think you can defeat me?" Player Fled: Gors the mighty roars a wordless howl of triumph as you run away. "You had best not try that again, puny one!" his deep voice booms behind you.
rollay scalebackApproached: Rollay scaleback hisses at you as you approach. He does not look happy to see you, and prepares to strike. Player Won: Rollay scaleback hisses angrily as he falls to the ground, defeated. "Ssss... my powersss... are fading. For ages I have ruled this place... aahhhh..." He looks up at you, his eyes narrowing dangerously. "You mussst be insssane if you think you can defeat my... my massster, who gave me these powersss... He will win in the end... he alwaysss doesss..." Rollay coughs and reaches up to pull a small medallion from a chain around his neck, then tosses it to you. "I sssuppose... that you would have a better chance... with this. Find Korabric... here... and tell him... I am sssorry..."<BR><BR>Rollay drags himself to the edge of the lake, and silently slips into the water. He does not resurface. Player Lost: Rollay scaleback hisses a laugh at you. "Thisss isss my domain! None ssshall defeat me here!" Player Fled: Rollay scaleback says, "Leave thisss place, foolissssssh mortal! You are no match for my ssstrength!"
archmagus of rooApproached: Archmagus of roo stands before you, his arms crossed and his eyes impassive. His deep voice booms out as he says, "This place is protected so that none here may leave... and such a fate will be yours as well!" Player Won: Archmagus of roo slumps back against the wall of his tiny chamber. "I never thought anyone could find all the keys... or get to this place. You are truly powerful to have defeated me. Perhaps... perhaps you can bring peace to this place after all. Seek Erick, in the tunnels above... he went mad when they sealed this place, but he may still have the power to break free... if... if..." The Archmagus trails off, his eyes staring blindly past you, and he stops moving. Player Lost: Archmagus of roo says, "Your fate was sealed when you entered this place. You never stood a chance of leaving." Player Fled: Archmagus of roo says, "I will never escape from this place, and neither shall you!" as you run away!
guardian of shock magicApproached: Guardian of shock magic advances toward you, sparks of electricity arcing from one hand to the other! Player Won: Guardian of shock magic begins emitting bolts of electricity in all directions, vibrating furiously. Scorch marks appear on the walls where the bolts strike them; you barely dodge behind a pillar as the Guardian explodes in a shower of sparks, electrifying the air -- you feel your hair rise from the static charge, which slowly dissipates. Looking around, you see that where the Guardian stood, there lies now an amber-coloured staff. Player Lost: Guardian of shock magic wanders off, losing interest in you as you fall to the floor, defeated! Player Fled: Guardian of shock magic crackles and sparks with fury as you flee!
guardian of spectral magicApproached: Guardian of spectral magic glides toward you, radiating a rainbow of blinding light from its entire body! Player Won: Guardian of spectral magic begins emitting intense beams of white light from its body, holes forming where the beams emerge. You shield your eyes as the blinding beams pass over you, and suddenly the Guardian explodes in a trembling rush of light and energy. After a few minutes, you are able to see again, but purple bars and spots still cloud your vision. However, on the floor in front of you, you see a bone-coloured staff lying on the ground where the Guardian once stood. Player Lost: Guardian of spectral magic dims slightly, further intensity unnecessary with your defeat! Player Fled: Guardian of spectral magic illuminates the walls with angry, dazzling patterns of shifting colours as you flee!
guardian of fire magicApproached: Guardian of fire magic turns to face you, flames roiling off its skin as it raises its arms and prepares to strike! Player Won: Guardian of fire magic begins to change colour, from red, to orange, and yellow, getting hotter and hotter with each change. Suddenly the Guardian explodes upward into an enormous pillar of flame, shooting into the sky. Your hair is singed as you are hurled backward by the explosion, tumbling through the sand and fetching up against a large rock embedded in the ground. A few moments later, the pillar vanishes, replaced by a cloud of thick, drifting smoke. You make your way back over to where the Guardian was, and see a flame-coloured staff lying on the ground. Player Lost: Guardian of fire magic cools slightly, the flames shrinking, as you fall to the ground! Player Fled: Guardian of fire magic radiates immense heat toward your retreating back, as you flee!
guardian of life magicApproached: Guardian of life magic flexes its muscular, rock-carved arms as you approach. Player Won: Guardian of life magic trembles as the leaves and vines entwining its body begin to wither and die. Bits of rock and dirt and soil fall away, and as the plantlife holding the Guardian together disappears, the earth making up its body begins to crumble and collapse. After a few moments, the Guardian is nothing more than a pile of rock, dirt, and dead leaves lying on the ground. Sticking up out of the mound is an emerald-coloured staff. Player Lost: Guardian of life magic absorbs itself into the ground and becomes motionless as you fall, defeated! Player Fled: Guardian of life magic hurls clods of dirt and rock at your retreating back as you run off!
guardian of ice magicApproached: Guardian of ice magic emits a breath of chilled air as it readies itself to fight! Player Won: Guardian of ice magic stops moving suddenly, as tiny hairline cracks begin to spiderweb through its body. A few pieces of ice crack and fall from the Guardian, and suddenly it shatters entirely, exploding pieces of ice all over the floor. The ice melts rapidly, forming a pool of chilled water, in the center of which lies a cobalt-blue staff. Player Lost: Guardian of ice magic becomes as frozen and motionless as ice as your vision turns to black... Player Fled: Guardian of ice magic sprays you with chips of ice as you flee in terror!
faleinnApproached: Faleinn shrieks a wordless howl at you and attacks! Player Won: Faleinn whines with anger, fear, and hatred, as she falls to the ground, apparently dead. Suddenly you hear shrieks coming from all around you, and you spin around to see hundreds of the undead citizens of Kal Panning keel over, their spirits departing their bodies. All around you, there is a rushing of wind, and a soft glow begins to emit from Faleinn's body; and suddenly Faleinn reappears, a translucent specter of her former self, floating in the air above her corpse. You also notice that the decay and despair which enveloped the city has lifted like a fog. Player Lost: Faleinn screams a string of meaningless sounds at you as you collapse, defeated! Player Fled: Faleinn howls an ear-splitting cry as you flee in terror!
jahbalApproached: Jahbal regards you with cold eyes of fury as you approach him. "You have thwarted my plans long enough, pet_name!" he shouts. Player Won: Jahbal is hurled off the balcony by your blast! Player Lost: Jahbal scoffs, "You are no more of a threat than a mere fly. Begone!" as you collapse, your vision blacking out... Player Fled: Jahbal says, "I can wait an eternity for you, and you shall never defeat me!"
mastermindApproached: Mastermind steps out from behind a secret door and glares at you. "I never thought that you would defeat my puppet, Jahbal, but it seems you have. You will not foil my plan to conquer the world, you fool!" Player Won: Mastermind is blasted into oblivion! Player Lost: Mastermind says, "Though you have foiled my plans, you are now defeated. I must start again, but I have eternity to work with..." Player Fled: Mastermind says, "You cannot evade me, pet_name!"
xantan rebornApproached: Xantan reborn appears in a blinding flash of light! "You've defeated those fools who thought they could overthrow me. And even I was defeated once, pet_name. THAT SHALL NOT HAPPEN AGAIN! EN GARDE!" Player Won: Xantan reborn shrieks horribly as he is defeated! "No! NO! NOOOOOOOOOOOOO!!!" Player Lost: Xantan reborn laughs maniacally as your vision blacks out. The last thing you hear is Xantan saying, "This body of yours looks sufficient to grant me eternal life... AH HAHAHAHAHAHA!" Player Fled: Xantan reborn says, "YOU WILL NOT EVADE ME, PET_NAME!"

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[X]

News


Last updated 2023-09-13

I have not seen any updates regarding the bug that occured in August. In other news, NeoQuest.Guide now has complete data on monsters, items, and skills. Data includes probabilities, max hits, drop chances, and more information not visible to the player during the course of the game.


Last updated 2023-09-05

A user's ticket received the reply by Alice W. confirming that all users were affected and that game data will not be recovered, but no official announcement has been made.


Last updated 2023-08-26

On 2023 August 24, a bug occured that reset the NeoQuest progress of every account.

Usually, games inactive for 1 year are cleared. The bug caused all games, even active ones, to be cleared.

Game data is unlikely to be recovered.

The Neopets Team has yet to comment on the incident.

Here is a Neoboards thread with posts by those affected.

Here is a reddit post detailing the incident.