This page details the enemies found in NeoQuest.
A monster can use more than one power on its turn. The probability of a monster using a skill is independent of other skills.
A monster's powers can be resisted by the player. Damage and durations of stuns can be reduced. For example, if an power says it inflicts 20 fire damage, it is actually 0 to 20 (fully resisted to not at all resisted). Monsters and the player have three resistance stats: fire, cold, and stun. You can increase your base resistance with the Fortitude skill and the Shadowgem staff's power.
Monsters and the player also have the following stats: attack, which increases chance to hit with a regular attack, defence, which decreases the chance to be hit by a regular attack, and damage, which increases damage of regular attacks.
Common Monsters
Image | Name | Level | Health | Regular damage | Powers | Drops |
fire imp | 1 | Normal: 9 - 11 Evil+: 13 - 16 | Normal: 1 - 3 Evil+: 1 - 3 | small yellow gem (33.3%) | ||
snow imp | 1 | Normal: 9 - 11 Evil+: 13 - 16 | Normal: 1 - 3 Evil+: 1 - 3 | chunk of metal (33.3%) blue thread (33.3%) | ||
plains lupe | 2 | Normal: 13 - 17 Evil+: 19 - 25 | Normal: 1 - 4 Evil+: 1 - 4 | glowing stone (33.3%) plains lupe pelt (33.3%) | ||
plains aisha | 2 | Normal: 13 - 17 Evil+: 19 - 25 | Normal: 1 - 4 Evil+: 1 - 4 | glowing stone (33.3%) | ||
grey lupe | 3 | Normal: 18 - 22 Evil+: 27 - 33 | Normal: 1 - 5 Evil+: 2 - 6 | grey lupe fang (40%) | ||
black bearog | 3 | Normal: 18 - 22 Evil+: 27 - 33 | Normal: 1 - 5 Evil+: 2 - 6 | black bearog paw (40%) | ||
grizzly bearog | 4 | Normal: 22 - 28 Evil+: 33 - 42 | Normal: 1 - 6 Evil+: 2 - 7 | grizzly bearog tooth (50%) | ||
dire lupe | 4 | Normal: 22 - 28 Evil+: 33 - 42 | Normal: 1 - 6 Evil+: 2 - 7 | dire lupe pelt (50%) | ||
cave imp | 2 | Normal: 13 - 17 Evil+: 19 - 25 | Normal: 1 - 3 Evil+: 1 - 3 | |||
cave slug | 3 | Normal: 18 - 22 Evil+: 27 - 33 | Normal: 1 - 4 Evil+: 1 - 4 | |||
cave lupe | 4 | Normal: 22 - 28 Evil+: 33 - 42 | Normal: 1 - 5 Evil+: 2 - 6 | cave lupe pelt (30%) | ||
cave troll | 5 | Normal: 27 - 33 Evil+: 40 - 49 | Normal: 1 - 6 Evil+: 2 - 7 | tiny garnet (7.5%) tiny amber (7.5%) tiny beryl (7.5%) | ||
cave ghoul | 5 | Normal: 27 - 33 Evil+: 40 - 49 | Normal: 1 - 6 Evil+: 2 - 7 | tiny lapis (7.5%) tiny obsidian (10%) lodestone (10%) | ||
broken skeleton | 6 | Normal: 31 - 39 Evil+: 46 - 58 | Normal: 2 - 8 Evil+: 2 - 8 | tiny garnet (7.5%) tiny amber (7.5%) tiny beryl (7.5%) tiny lapis (7.5%) tiny obsidian (7.5%) | ||
burned skeleton | 7 | Normal: 36 - 44 Evil+: 54 - 66 | Normal: 2 - 9 Evil+: 3 - 10 | tiny garnet (10%) tiny amber (10%) tiny beryl (10%) tiny lapis (10%) tiny obsidian (15%) | ||
frozen skeleton | 7 | Normal: 36 - 44 Evil+: 54 - 66 | Normal: 2 - 9 Evil+: 3 - 10 | tiny garnet (10%) tiny amber (10%) tiny beryl (10%) tiny lapis (10%) tiny obsidian (15%) | ||
metal devourer | 8 | Normal: 40 - 50 Evil+: 60 - 75 | Normal: 2 - 9 Evil+: 3 - 10 | (5%) Poison: inflicts 3 damage for 3 turns | corroded pyrite rod (20%) corroded pewter rod (20%) corroded copper rod (20%) corroded ore rod (20%) corroded aluminum rod (20%) lodestone (30%) | |
cave ogre | 8 | Normal: 40 - 50 Evil+: 60 - 75 | Normal: 2 - 10 Evil+: 3 - 11 | (10%) Stun: stuns for 1 turn | tiny garnet (15%) tiny amber (15%) tiny beryl (15%) tiny lapis (15%) tiny obsidian (15%) | |
skeleton guard | 9 | Normal: 45 - 55 Evil+: 67 - 82 | Normal: 2 - 11 Evil+: 3 - 12 | piece of smooth glass (20%) stretch of rotted cloth (20%) | ||
rotting skeleton | 5 | Normal: 27 - 33 Evil+: 40 - 49 | Normal: 1 - 6 Evil+: 2 - 7 | |||
shadow knight | 6 | Normal: 31 - 39 Evil+: 46 - 58 | Normal: 2 - 8 Evil+: 2 - 8 | |||
koi ghost | 7 | Normal: 36 - 44 Evil+: 54 - 66 | Normal: 2 - 9 Evil+: 3 - 10 | |||
eerie spectre | 7 | Normal: 36 - 44 Evil+: 54 - 66 | Normal: 2 - 10 Evil+: 3 - 11 | |||
wight | 8 | Normal: 40 - 50 Evil+: 60 - 75 | Normal: 2 - 10 Evil+: 3 - 11 | |||
kacheek zombie | 8 | Normal: 40 - 50 Evil+: 60 - 75 | Normal: 2 - 12 Evil+: 3 - 13 | |||
jubjub ghoul | 9 | Normal: 45 - 55 Evil+: 67 - 82 | Normal: 2 - 11 Evil+: 3 - 12 | |||
poogle vampire | 10 | Normal: 49 - 61 Evil+: 73 - 91 | Normal: 2 - 12 Evil+: 3 - 13 | (10%) Stunblast: stuns for 2 turns and inflicts 10 damage (10%) Lifetap: inflicts 10 damage and heals the user for the same amount | ||
pygmy | 5 | Normal: 27 - 33 Evil+: 40 - 49 | Normal: 1 - 6 Evil+: 2 - 7 | |||
jungle zafara | 6 | Normal: 31 - 39 Evil+: 46 - 58 | Normal: 2 - 8 Evil+: 2 - 8 | |||
angry buzz | 7 | Normal: 36 - 44 Evil+: 54 - 66 | Normal: 2 - 9 Evil+: 3 - 10 | |||
jungle beast | 10 | Normal: 49 - 61 Evil+: 73 - 91 | Normal: 2 - 12 Evil+: 3 - 13 | jungle beast claw (50%) | ||
shaman | 11 | Normal: 54 - 66 Evil+: 81 - 99 | Normal: 3 - 14 Evil+: 4 - 15 | (10%) Fireblast: inflicts 15 fire damage (10%) Heal: heals for 20% of max health | shamanistic totem (50%) | |
scorpion | 11 | Normal: 54 - 66 Evil+: 81 - 99 | Normal: 3 - 14 Evil+: 4 - 15 | (10%) Poison: inflicts 8 damage for 3 turns | scorpion carapace (50%) | |
greater shaman | 12 | Normal: 58 - 72 Evil+: 87 - 108 | Normal: 3 - 15 Evil+: 4 - 16 | (10%) Iceblast: inflicts 20 ice damage (10%) Heal: heals for 20% of max health | shamanistic totem (50%) wooden shield (50%) | |
killer buzz | 12 | Normal: 58 - 72 Evil+: 87 - 108 | Normal: 3 - 15 Evil+: 4 - 16 | buzz wing (50%) | ||
armored scorpion | 13 | Normal: 63 - 77 Evil+: 94 - 115 | Normal: 3 - 16 Evil+: 4 - 17 | armored stinger (50%) | ||
huge skeith | 13 | Normal: 63 - 77 Evil+: 94 - 115 | Normal: 3 - 16 Evil+: 4 - 17 | skeith fang (50%) | ||
giant wadjet | 14 | Normal: 67 - 83 Evil+: 100 - 124 | Normal: 3 - 17 Evil+: 5 - 19 | wadjet skin (50%) | ||
noil | 14 | Normal: 67 - 83 Evil+: 100 - 124 | Normal: 3 - 17 Evil+: 5 - 19 | noils tooth (50%) noils mane (50%) | ||
pygmy warrior | 15 | Normal: 72 - 88 Evil+: 108 - 132 | Normal: 3 - 18 Evil+: 5 - 20 | |||
jungle knight | 15 | Normal: 72 - 88 Evil+: 108 - 132 | Normal: 3 - 18 Evil+: 5 - 20 | jungle gauntlet (5%) jungle vambrace (5%) jungle breastplate (5%) jungle helm (5%) jungle pauldrons (5%) | ||
pygmy chief | 16 | Normal: 76 - 94 Evil+: 114 - 141 | Normal: 4 - 20 Evil+: 5 - 21 | |||
jungle lord | 16 | Normal: 76 - 94 Evil+: 114 - 141 | Normal: 4 - 21 Evil+: 6 - 23 | jungle gauntlet (10%) jungle vambrace (10%) jungle breastplate (10%) jungle helm (10%) jungle pauldrons (10%) | ||
pygmy sage | 17 | Normal: 81 - 99 Evil+: 121 - 148 | Normal: 4 - 21 Evil+: 6 - 23 | (10%) Fireblast: inflicts 15 fire damage (10%) Iceblast: inflicts 15 ice damage (10%) Heal: heals for 15% of max health | ||
jungle battle lord | 17 | Normal: 81 - 99 Evil+: 121 - 148 | Normal: 4 - 22 Evil+: 6 - 24 | jungle gauntlet (15%) jungle vambrace (15%) jungle breastplate (15%) jungle helm (15%) jungle pauldrons (15%) | ||
pygmy elder | 18 | Normal: 85 - 105 Evil+: 127 - 157 | Normal: 4 - 22 Evil+: 6 - 24 | (10%) Firestun: stuns for 1 turn and inflicts 15 fire damage (10%) Icestun: stuns for 1 turn and inflicts 15 ice damage (10%) Heal: heals for 15% of max health | ||
jungle death knight | 18 | Normal: 85 - 105 Evil+: 127 - 157 | Normal: 4 - 23 Evil+: 6 - 25 | jungle gauntlet (20%) jungle vambrace (20%) jungle breastplate (20%) jungle helm (20%) jungle pauldrons (20%) | ||
skeletal guardian | 19 | Normal: 90 - 110 Evil+: 135 - 165 | Normal: 4 - 24 Evil+: 6 - 26 | jungle gauntlet (25%) jungle vambrace (25%) jungle breastplate (25%) jungle helm (25%) jungle pauldrons (25%) | ||
skeletal shaman | 19 | Normal: 90 - 110 Evil+: 135 - 165 | Normal: 4 - 23 Evil+: 6 - 25 | (10%) Fireblast: inflicts 20 fire damage (10%) Iceblast: inflicts 20 ice damage (10%) Stun: stuns for 2 turns (10%) Heal: heals for 15% of max health | ||
fire lizard | 20 | Normal: 94 - 116 Evil+: 141 - 174 | Normal: 4 - 24 Evil+: 6 - 26 | (20%) Fireblast: inflicts 20 fire damage | ||
ice lizard | 20 | Normal: 94 - 116 Evil+: 141 - 174 | Normal: 4 - 24 Evil+: 6 - 26 | (20%) Iceblast: inflicts 20 ice damage | ||
shock lizard | 20 | Normal: 94 - 116 Evil+: 141 - 174 | Normal: 4 - 24 Evil+: 6 - 26 | (20%) Stun: stuns for 1 turn | ||
flame lizard | 21 | Normal: 99 - 121 Evil+: 148 - 181 | Normal: 5 - 26 Evil+: 7 - 28 | (25%) Fireblast: inflicts 20 fire damage | ||
frost lizard | 21 | Normal: 99 - 121 Evil+: 148 - 181 | Normal: 5 - 26 Evil+: 7 - 28 | (25%) Iceblast: inflicts 20 ice damage | ||
lightning lizard | 21 | Normal: 99 - 121 Evil+: 148 - 181 | Normal: 5 - 26 Evil+: 7 - 28 | (25%) Stun: stuns for 1 turn | ||
inferno lizard | 22 | Normal: 103 - 127 Evil+: 154 - 190 | Normal: 5 - 27 Evil+: 7 - 29 | (25%) Fireblast: inflicts 30 fire damage | ||
blizzard lizard | 22 | Normal: 103 - 127 Evil+: 154 - 190 | Normal: 5 - 27 Evil+: 7 - 29 | (25%) Iceblast: inflicts 30 ice damage | ||
thunder lizard | 22 | Normal: 103 - 127 Evil+: 154 - 190 | Normal: 5 - 27 Evil+: 7 - 29 | (25%) Stun: stuns for 2 turns | ||
fiery lizard | 23 | Normal: 108 - 132 Evil+: 162 - 198 | Normal: 5 - 28 Evil+: 7 - 30 | (25%) Fireblast: inflicts 30 fire damage | ||
frozen lizard | 23 | Normal: 108 - 132 Evil+: 162 - 198 | Normal: 5 - 28 Evil+: 7 - 30 | (25%) Iceblast: inflicts 30 ice damage | ||
electro lizard | 23 | Normal: 108 - 132 Evil+: 162 - 198 | Normal: 5 - 28 Evil+: 7 - 30 | (25%) Stun: stuns for 2 turns | ||
fire lizard guardian | 24 | Normal: 112 - 138 Evil+: 168 - 207 | Normal: 5 - 29 Evil+: 8 - 32 | (15%) Firestun: stuns for 2 turns and inflicts 20 fire damage | ||
ice lizard guardian | 24 | Normal: 112 - 138 Evil+: 168 - 207 | Normal: 5 - 29 Evil+: 8 - 32 | (15%) Icestun: stuns for 2 turns and inflicts 20 ice damage | ||
shock lizard guardian | 24 | Normal: 112 - 138 Evil+: 168 - 207 | Normal: 5 - 29 Evil+: 8 - 32 | (15%) Stun: stuns for 3 turns | ||
swamp lupe | 11 | Normal: 54 - 66 Evil+: 81 - 99 | Normal: 3 - 14 Evil+: 4 - 15 | |||
krawk | 11 | Normal: 54 - 66 Evil+: 81 - 99 | Normal: 3 - 14 Evil+: 4 - 15 | |||
brown wadjet | 12 | Normal: 58 - 72 Evil+: 87 - 108 | Normal: 3 - 15 Evil+: 4 - 16 | |||
swamp krawk | 12 | Normal: 58 - 72 Evil+: 87 - 108 | Normal: 3 - 15 Evil+: 4 - 16 | |||
black wadjet | 13 | Normal: 63 - 77 Evil+: 94 - 115 | Normal: 3 - 16 Evil+: 4 - 17 | |||
vicious vine | 13 | Normal: 63 - 77 Evil+: 94 - 115 | Normal: 3 - 16 Evil+: 4 - 17 | (10%) Poison: inflicts 10 damage for 3 turns | ||
giant krawk | 14 | Normal: 67 - 83 Evil+: 100 - 124 | Normal: 3 - 17 Evil+: 5 - 19 | |||
crushing vine | 14 | Normal: 67 - 83 Evil+: 100 - 124 | Normal: 3 - 17 Evil+: 5 - 19 | (10%) Poison: inflicts 12 damage for 3 turns | ||
swamp dire lupe | 15 | Normal: 72 - 88 Evil+: 108 - 132 | Normal: 3 - 18 Evil+: 5 - 20 | |||
deadly vine | 15 | Normal: 72 - 88 Evil+: 108 - 132 | Normal: 3 - 18 Evil+: 5 - 20 | (10%) Poison: inflicts 14 damage for 3 turns | ||
plains ogre | 16 | Normal: 76 - 94 Evil+: 114 - 141 | Normal: 4 - 21 Evil+: 6 - 23 | |||
lupe warrior | 16 | Normal: 76 - 94 Evil+: 114 - 141 | Normal: 4 - 20 Evil+: 5 - 21 | |||
ghastly meerca | 17 | Normal: 81 - 99 Evil+: 121 - 148 | Normal: 4 - 21 Evil+: 6 - 23 | (10%) Lifetap: inflicts 20 damage and heals the user for the same amount | ||
lupe mage | 17 | Normal: 81 - 99 Evil+: 121 - 148 | Normal: 4 - 21 Evil+: 6 - 23 | (10%) Fireblast: inflicts 20 fire damage (10%) Iceblast: inflicts 20 ice damage | ||
giant sand spyder | 18 | Normal: 85 - 105 Evil+: 127 - 157 | Normal: 4 - 22 Evil+: 6 - 24 | giant spider leg (50%) drop of giant spider blood (50%) | ||
desert cobrall | 18 | Normal: 85 - 105 Evil+: 127 - 157 | Normal: 4 - 22 Evil+: 6 - 24 | drop of desert cobra venom (50%) desert cobra fang (50%) | ||
sand skeith | 19 | Normal: 90 - 110 Evil+: 135 - 165 | Normal: 4 - 23 Evil+: 6 - 25 | sand iguana eye (50%) glob of dried iguana spit (50%) | ||
dust mummy | 19 | Normal: 90 - 110 Evil+: 135 - 165 | Normal: 4 - 23 Evil+: 6 - 25 | |||
giant dust spyder | 20 | Normal: 94 - 116 Evil+: 141 - 174 | Normal: 4 - 24 Evil+: 6 - 26 | (15%) Stun: stuns for 2 turns | dust spider pincer (50%) | |
desert zombie | 20 | Normal: 94 - 116 Evil+: 141 - 174 | Normal: 4 - 24 Evil+: 6 - 26 | (10%) Lifetap: inflicts 25 damage and heals the user for the same amount | pinch of crystallized sand (50%) | |
young hill giant | 19 | Normal: 90 - 110 Evil+: 135 - 165 | Normal: 4 - 23 Evil+: 6 - 25 | |||
dirt golem | 19 | Normal: 90 - 110 Evil+: 135 - 165 | Normal: 4 - 23 Evil+: 6 - 25 | glowing stone (50%) | ||
hill giant | 20 | Normal: 94 - 116 Evil+: 141 - 174 | Normal: 5 - 27 Evil+: 7 - 29 | |||
rock golem | 20 | Normal: 94 - 116 Evil+: 141 - 174 | Normal: 4 - 24 Evil+: 6 - 26 | glowing stone (50%) | ||
young plains grarrl | 20 | Normal: 94 - 116 Evil+: 141 - 174 | Normal: 5 - 26 Evil+: 7 - 28 | carved oak staff (50%) | ||
stone golem | 21 | Normal: 99 - 121 Evil+: 148 - 181 | Normal: 5 - 26 Evil+: 7 - 28 | glowing stone (50%) | ||
plains grarrl | 21 | Normal: 99 - 121 Evil+: 148 - 181 | Normal: 5 - 28 Evil+: 7 - 30 | carved oak staff (50%) | ||
iron golem | 22 | Normal: 103 - 127 Evil+: 154 - 190 | Normal: 5 - 27 Evil+: 7 - 29 | glowing stone (50%) | ||
elder plains grarrl | 22 | Normal: 103 - 127 Evil+: 154 - 190 | Normal: 5 - 29 Evil+: 8 - 32 | carved oak staff (50%) | ||
steel golem | 23 | Normal: 108 - 132 Evil+: 162 - 198 | Normal: 5 - 28 Evil+: 7 - 30 | glowing stone (50%) | ||
ancient plains grarrl | 23 | Normal: 108 - 132 Evil+: 162 - 198 | Normal: 5 - 30 Evil+: 8 - 33 | carved oak staff (50%) | ||
cave scorpion | 20 | Normal: 94 - 116 Evil+: 141 - 174 | Normal: 4 - 24 Evil+: 6 - 26 | |||
giant cave lizard | 21 | Normal: 99 - 121 Evil+: 148 - 181 | Normal: 5 - 26 Evil+: 7 - 28 | |||
desert khonsu | 22 | Normal: 103 - 127 Evil+: 154 - 190 | Normal: 5 - 27 Evil+: 7 - 29 | (15%) Lifetap: inflicts 25 damage and heals the user for the same amount | ||
temple guardian | 23 | Normal: 108 - 132 Evil+: 162 - 198 | Normal: 5 - 28 Evil+: 7 - 30 | |||
sand golem | 24 | Normal: 112 - 138 Evil+: 168 - 207 | Normal: 5 - 29 Evil+: 8 - 32 | |||
greater temple guardian | 24 | Normal: 112 - 138 Evil+: 168 - 207 | Normal: 5 - 29 Evil+: 8 - 32 | |||
glass golem | 25 | Normal: 117 - 143 Evil+: 175 - 214 | Normal: 5 - 30 Evil+: 8 - 33 | |||
temple watchman | 25 | Normal: 117 - 143 Evil+: 175 - 214 | Normal: 5 - 30 Evil+: 8 - 33 | |||
crystal golem | 26 | Normal: 121 - 149 Evil+: 181 - 223 | Normal: 6 - 32 Evil+: 8 - 34 | piece of living crystal (50%) | ||
temple sentinel | 26 | Normal: 121 - 149 Evil+: 181 - 223 | Normal: 6 - 34 Evil+: 9 - 37 | |||
ghastly guard | 27 | Normal: 126 - 154 Evil+: 189 - 231 | Normal: 6 - 33 Evil+: 9 - 36 | (15%) Lifetap: inflicts 30 damage and heals the user for the same amount | emerald (10%) onyx (10%) ruby (10%) sapphire (10%) topaz (10%) | |
ghastly initiate | 28 | Normal: 130 - 160 Evil+: 195 - 240 | Normal: 6 - 34 Evil+: 9 - 37 | (15%) Lifetap: inflicts 35 damage and heals the user for the same amount | emerald (20%) onyx (20%) ruby (20%) sapphire (20%) topaz (20%) copper-plated key (100%) | |
ghastly guardian | 27 | Normal: 126 - 154 Evil+: 189 - 231 | Normal: 6 - 33 Evil+: 9 - 36 | (15%) Lifetap: inflicts 30 damage and heals the user for the same amount | emerald (10%) onyx (10%) ruby (10%) sapphire (10%) topaz (10%) | |
ghastly sentry | 28 | Normal: 130 - 160 Evil+: 195 - 240 | Normal: 6 - 34 Evil+: 9 - 37 | (15%) Lifetap: inflicts 35 damage and heals the user for the same amount | emerald (10%) onyx (10%) ruby (10%) sapphire (10%) topaz (10%) | |
ghastly adept | 29 | Normal: 135 - 165 Evil+: 202 - 247 | Normal: 6 - 35 Evil+: 9 - 38 | (15%) Lifetap: inflicts 40 damage and heals the user for the same amount | emerald (20%) onyx (20%) ruby (20%) sapphire (20%) topaz (20%) bronze-plated key (100%) | |
ghastly priest | 29 | Normal: 135 - 165 Evil+: 202 - 247 | Normal: 6 - 35 Evil+: 9 - 38 | (15%) Lifetap: inflicts 40 damage and heals the user for the same amount | emerald (20%) onyx (20%) ruby (20%) sapphire (20%) topaz (20%) silver-plated key (100%) | |
ghastly master | 29 | Normal: 135 - 165 Evil+: 202 - 247 | Normal: 6 - 35 Evil+: 9 - 38 | (15%) Lifetap: inflicts 40 damage and heals the user for the same amount | emerald (20%) onyx (20%) ruby (20%) sapphire (20%) topaz (20%) gold-plated key (100%) | |
ghastly protector | 28 | Normal: 130 - 160 Evil+: 195 - 240 | Normal: 6 - 34 Evil+: 9 - 37 | (15%) Lifetap: inflicts 35 damage and heals the user for the same amount | emerald (10%) onyx (10%) ruby (10%) sapphire (10%) topaz (10%) | |
ghastly sentinel | 29 | Normal: 135 - 165 Evil+: 202 - 247 | Normal: 6 - 35 Evil+: 9 - 38 | (15%) Lifetap: inflicts 40 damage and heals the user for the same amount | emerald (10%) onyx (10%) ruby (10%) sapphire (10%) topaz (10%) | |
ghastly archon | 30 | Normal: 139 - 171 Evil+: 208 - 256 | Normal: 6 - 36 Evil+: 9 - 39 | (15%) Lifetap: inflicts 45 damage and heals the user for the same amount | emerald (20%) onyx (20%) ruby (20%) sapphire (20%) topaz (20%) platinum-plated key (100%) | |
ghastly templar | 30 | Normal: 139 - 171 Evil+: 208 - 256 | Normal: 6 - 36 Evil+: 9 - 39 | (15%) Lifetap: inflicts 45 damage and heals the user for the same amount | emerald (20%) onyx (20%) ruby (20%) sapphire (20%) topaz (20%) crystalline key (100%) | |
ghastly defender | 29 | Normal: 135 - 165 Evil+: 202 - 247 | Normal: 6 - 35 Evil+: 9 - 38 | (15%) Lifetap: inflicts 40 damage and heals the user for the same amount | emerald (10%) onyx (10%) ruby (10%) sapphire (10%) topaz (10%) | |
ghastly champion | 29 | Normal: 135 - 165 Evil+: 202 - 247 | Normal: 6 - 35 Evil+: 9 - 38 | (15%) Lifetap: inflicts 40 damage and heals the user for the same amount | emerald (10%) onyx (10%) ruby (10%) sapphire (10%) topaz (10%) | |
ghastly warder | 30 | Normal: 139 - 171 Evil+: 208 - 256 | Normal: 6 - 36 Evil+: 9 - 39 | (20%) Lifetap: inflicts 45 damage and heals the user for the same amount | emerald (10%) onyx (10%) ruby (10%) sapphire (10%) topaz (10%) | |
hatchling drakonid | 27 | Normal: 126 - 154 Evil+: 189 - 231 | Normal: 6 - 33 Evil+: 9 - 36 | (5%) Fireblast: inflicts 30 fire damage | drakonid eye (25%) | |
agate dervish | 27 | Normal: 126 - 154 Evil+: 189 - 231 | Normal: 6 - 33 Evil+: 9 - 36 | (5%) Stun: stuns for 2 turns | piece of agate (25%) | |
juvenile drakonid | 28 | Normal: 130 - 160 Evil+: 195 - 240 | Normal: 6 - 34 Evil+: 9 - 37 | (5%) Fireblast: inflicts 35 fire damage | drakonid eye (25%) drakonid hide (25%) | |
greater agate dervish | 28 | Normal: 130 - 160 Evil+: 195 - 240 | Normal: 6 - 34 Evil+: 9 - 37 | (5%) Stun: stuns for 2 turns | piece of agate (25%) | |
rock scorchio | 29 | Normal: 135 - 165 Evil+: 202 - 247 | Normal: 6 - 36 Evil+: 9 - 39 | |||
chrysolite dervish | 29 | Normal: 135 - 165 Evil+: 202 - 247 | Normal: 6 - 35 Evil+: 9 - 38 | (8%) Stun: stuns for 2 turns | piece of chrysolite (25%) | |
adult drakonid | 30 | Normal: 139 - 171 Evil+: 208 - 256 | Normal: 6 - 36 Evil+: 9 - 39 | (10%) Fireblast: inflicts 35 fire damage | drakonid heart (25%) drakonid hide (25%) | |
tempus rock scorchio | 30 | Normal: 139 - 171 Evil+: 208 - 256 | Normal: 7 - 38 Evil+: 10 - 41 | |||
morgus rock scorchio | 31 | Normal: 144 - 176 Evil+: 216 - 264 | Normal: 7 - 39 Evil+: 10 - 42 | |||
greater chrysolite dervish | 31 | Normal: 144 - 176 Evil+: 216 - 264 | Normal: 7 - 38 Evil+: 10 - 41 | (11%) Stun: stuns for 2 turns | piece of chrysolite (25%) | |
mature drakonid | 32 | Normal: 148 - 182 Evil+: 222 - 273 | Normal: 7 - 39 Evil+: 10 - 42 | (10%) Fireblast: inflicts 45 fire damage | drakonid eye (25%) drakonid heart (25%) drakonid hide (25%) | |
serpentine dervish | 32 | Normal: 148 - 182 Evil+: 222 - 273 | Normal: 7 - 39 Evil+: 10 - 42 | (14%) Stun: stuns for 2 turns | piece of serpentine (25%) | |
fumit rock scorchio | 33 | Normal: 153 - 187 Evil+: 229 - 280 | Normal: 7 - 41 Evil+: 11 - 45 | |||
greater serpentine dervish | 33 | Normal: 153 - 187 Evil+: 229 - 280 | Normal: 7 - 40 Evil+: 10 - 43 | (14%) Stun: stuns for 2 turns | piece of serpentine (25%) | |
elder drakonid | 34 | Normal: 157 - 193 Evil+: 235 - 289 | Normal: 7 - 41 Evil+: 11 - 45 | (15%) Fireblast: inflicts 50 fire damage | drakonid eye (25%) drakonid heart (25%) drakonid hide (25%) | |
lazulite dervish | 34 | Normal: 157 - 193 Evil+: 235 - 289 | Normal: 7 - 41 Evil+: 11 - 45 | (15%) Stun: stuns for 2 turns | ||
tolbas rock scorchio | 35 | Normal: 162 - 198 Evil+: 243 - 297 | Normal: 8 - 44 Evil+: 11 - 47 | |||
melatite dervish | 35 | Normal: 162 - 198 Evil+: 243 - 297 | Normal: 7 - 42 Evil+: 11 - 46 | (15%) Stun: stuns for 2 turns | ||
praetus rock scorchio | 36 | Normal: 166 - 204 Evil+: 249 - 306 | Normal: 8 - 45 Evil+: 12 - 49 | |||
greater melatite dervish | 36 | Normal: 166 - 204 Evil+: 249 - 306 | Normal: 8 - 44 Evil+: 11 - 47 | (15%) Stun: stuns for 2 turns | ||
giant drakonid | 37 | Normal: 171 - 209 Evil+: 256 - 313 | Normal: 8 - 45 Evil+: 12 - 49 | (15%) Fireblast: inflicts 50 fire damage | drakonid eye (25%) drakonid heart (25%) drakonid hide (25%) | |
granite dervish | 37 | Normal: 171 - 209 Evil+: 256 - 313 | Normal: 8 - 45 Evil+: 12 - 49 | (15%) Stun: stuns for 2 turns | ||
mountain guardian | 38 | Normal: 175 - 215 Evil+: 262 - 322 | Normal: 8 - 46 Evil+: 12 - 50 | (15%) Heal: heals for 20% of max health | Inferno Robe (5%) Evening Sun Energy Shield (5%) | |
mountain protector | 38 | Normal: 175 - 215 Evil+: 262 - 322 | Normal: 8 - 47 Evil+: 12 - 51 | (15%) Heal: heals for 20% of max health | Inferno Robe (5%) Evening Sun Energy Shield (5%) | |
greater spirit | 38 | Normal: 175 - 215 Evil+: 262 - 322 | Normal: 8 - 46 Evil+: 12 - 50 | Inferno Robe (5%) Evening Sun Energy Shield (5%) | ||
shock elemental | 39 | Normal: 180 - 220 Evil+: 270 - 330 | Normal: 8 - 47 Evil+: 12 - 51 | (20%) Stun: stuns for 3 turns | Evening Sun Energy Shield (10%) | |
spectral elemental | 39 | Normal: 180 - 220 Evil+: 270 - 330 | Normal: 8 - 47 Evil+: 12 - 51 | (20%) Disable: reduces defence by for 10 for 4 turns | Evening Sun Energy Shield (10%) | |
fire elemental | 39 | Normal: 180 - 220 Evil+: 270 - 330 | Normal: 8 - 47 Evil+: 12 - 51 | (20%) Fireblast: inflicts 100 fire damage | Inferno Robe (10%) | |
life elemental | 39 | Normal: 300 - 300 Evil+: 450 - 450 | Normal: 8 - 47 Evil+: 12 - 51 | (20%) Heal: heals for 20% of max health | Inferno Robe (5%) Evening Sun Energy Shield (5%) | |
ice elemental | 39 | Normal: 180 - 220 Evil+: 270 - 330 | Normal: 8 - 47 Evil+: 12 - 51 | (20%) Iceblast: inflicts 80 ice damage | Inferno Robe (10%) | |
storm chia giant | 35 | Normal: 162 - 198 Evil+: 243 - 297 | Normal: 8 - 44 Evil+: 11 - 47 | (20%) Stun: stuns for 1 turn | ||
shadow kougra | 35 | Normal: 162 - 198 Evil+: 243 - 297 | Normal: 7 - 42 Evil+: 11 - 46 | (20%) Lifetap: inflicts 35 damage and heals the user for the same amount | ||
thunder chia giant | 36 | Normal: 166 - 204 Evil+: 249 - 306 | Normal: 8 - 45 Evil+: 12 - 49 | (10%) Stunblast: stuns for 1 turn and inflicts 40 damage | ||
vapour kougra | 36 | Normal: 166 - 204 Evil+: 249 - 306 | Normal: 8 - 44 Evil+: 11 - 47 | (20%) Lifetap: inflicts 40 damage and heals the user for the same amount | ||
lightning chia giant | 37 | Normal: 171 - 209 Evil+: 256 - 313 | Normal: 8 - 46 Evil+: 12 - 50 | (15%) Stunblast: stuns for 1 turn and inflicts 45 damage | ||
mist kougra | 37 | Normal: 171 - 209 Evil+: 256 - 313 | Normal: 8 - 45 Evil+: 12 - 49 | (20%) Lifetap: inflicts 45 damage and heals the user for the same amount | ||
frost chia giant | 38 | Normal: 175 - 215 Evil+: 262 - 322 | Normal: 8 - 47 Evil+: 12 - 51 | (15%) Icestun: stuns for 1 turn and inflicts 45 ice damage | ||
blizzard kougra | 38 | Normal: 175 - 215 Evil+: 262 - 322 | Normal: 8 - 46 Evil+: 12 - 50 | (20%) | ||
reaver chia giant | 38 | Normal: 175 - 215 Evil+: 262 - 322 | Normal: 8 - 47 Evil+: 12 - 51 | (15%) Lifetap: inflicts 50 damage and heals the user for the same amount | ||
gloom kougra | 38 | Normal: 175 - 215 Evil+: 262 - 322 | Normal: 8 - 46 Evil+: 12 - 50 | (20%) Disable: reduces defence by for 20 for 4 turns (10%) Lifetap: inflicts 30 damage and heals the user for the same amount | ||
chaos giant | 39 | Normal: 180 - 220 Evil+: 270 - 330 | Normal: 8 - 48 Evil+: 12 - 52 | (15%) Lifetap: inflicts 50 damage and heals the user for the same amount (15%) Stunblast: stuns for 1 turn and inflicts 60 damage | ||
dusk kougra | 39 | Normal: 180 - 220 Evil+: 270 - 330 | Normal: 8 - 47 Evil+: 12 - 51 | (20%) Disable: reduces defence by for 20 for 5 turns (10%) Lifetap: inflicts 40 damage and heals the user for the same amount | ||
undead moehog | 39 | Normal: 180 - 220 Evil+: 270 - 330 | Normal: 8 - 47 Evil+: 12 - 51 | (15%) Lifetap: inflicts 50 damage and heals the user for the same amount | ||
undead patrolman | 39 | Normal: 180 - 220 Evil+: 270 - 330 | Normal: 8 - 47 Evil+: 12 - 51 | (15%) Lifetap: inflicts 50 damage and heals the user for the same amount | ||
undead cybunny | 40 | Normal: 184 - 226 Evil+: 276 - 339 | Normal: 8 - 48 Evil+: 12 - 52 | (15%) Lifetap: inflicts 55 damage and heals the user for the same amount | ||
undead city guard | 40 | Normal: 184 - 226 Evil+: 276 - 339 | Normal: 8 - 48 Evil+: 12 - 52 | (15%) Lifetap: inflicts 55 damage and heals the user for the same amount | ||
undead grundo shopkeeper | 41 | Normal: 189 - 231 Evil+: 283 - 346 | Normal: 9 - 50 Evil+: 13 - 54 | (20%) Lifetap: inflicts 60 damage and heals the user for the same amount | ||
undead guard captain | 41 | Normal: 189 - 231 Evil+: 283 - 346 | Normal: 9 - 50 Evil+: 13 - 54 | (20%) Lifetap: inflicts 60 damage and heals the user for the same amount | ||
undead council member | 42 | Normal: 193 - 237 Evil+: 289 - 355 | Normal: 9 - 51 Evil+: 13 - 55 | (15%) Lifetap: inflicts 70 damage and heals the user for the same amount | ||
undead guard commander | 42 | Normal: 193 - 237 Evil+: 289 - 355 | Normal: 9 - 51 Evil+: 13 - 55 | (15%) Lifetap: inflicts 70 damage and heals the user for the same amount | ||
two rings knight | 41 | Normal: 189 - 231 Evil+: 283 - 346 | Normal: 9 - 50 Evil+: 13 - 54 | |||
two rings wizard | 41 | Normal: 189 - 231 Evil+: 283 - 346 | Normal: 9 - 50 Evil+: 13 - 54 | (20%) Fireblast: inflicts 100 fire damage | ||
two rings cavalier | 42 | Normal: 193 - 237 Evil+: 289 - 355 | Normal: 9 - 51 Evil+: 13 - 55 | |||
two rings sorcerer | 42 | Normal: 193 - 237 Evil+: 289 - 355 | Normal: 9 - 51 Evil+: 13 - 55 | (20%) Iceblast: inflicts 100 ice damage | ||
two rings paladin | 43 | Normal: 198 - 242 Evil+: 297 - 363 | Normal: 9 - 53 Evil+: 14 - 58 | |||
two rings warlock | 43 | Normal: 198 - 242 Evil+: 297 - 363 | Normal: 9 - 52 Evil+: 13 - 56 | (20%) Firestun: stuns for 1 turn and inflicts 80 fire damage | ||
two rings crusader | 44 | Normal: 202 - 248 Evil+: 303 - 372 | Normal: 10 - 56 Evil+: 14 - 60 | |||
two rings archmagus | 44 | Normal: 202 - 248 Evil+: 303 - 372 | Normal: 9 - 53 Evil+: 14 - 58 | (20%) Icestun: stuns for 1 turn and inflicts 80 ice damage | ||
palace guard | 45 | Normal: 207 - 253 Evil+: 310 - 379 | Normal: 10 - 58 Evil+: 15 - 63 | |||
palace servant | 45 | Normal: 207 - 253 Evil+: 310 - 379 | Normal: 10 - 56 Evil+: 14 - 60 | (20%) Lifetap: inflicts 100 damage and heals the user for the same amount | ||
palace guardian | 46 | Normal: 211 - 259 Evil+: 316 - 388 | Normal: 10 - 59 Evil+: 15 - 64 | (20%) Lifetap: inflicts 100 damage and heals the user for the same amount | ||
palace gardener | 46 | Normal: 211 - 259 Evil+: 316 - 388 | Normal: 10 - 57 Evil+: 15 - 62 | (20%) Lifetap: inflicts 100 damage and heals the user for the same amount | ||
palace sentry | 47 | Normal: 216 - 264 Evil+: 324 - 396 | Normal: 10 - 60 Evil+: 15 - 65 | |||
palace groundskeeper | 47 | Normal: 216 - 264 Evil+: 324 - 396 | Normal: 10 - 58 Evil+: 15 - 63 | (20%) Lifetap: inflicts 100 damage and heals the user for the same amount | ||
palace captain | 48 | Normal: 220 - 270 Evil+: 330 - 405 | Normal: 11 - 62 Evil+: 16 - 67 | |||
palace clerk | 48 | Normal: 220 - 270 Evil+: 330 - 405 | Normal: 10 - 59 Evil+: 15 - 64 | (20%) Lifetap: inflicts 100 damage and heals the user for the same amount | ||
palace commander | 49 | Normal: 225 - 275 Evil+: 337 - 412 | Normal: 11 - 63 Evil+: 16 - 68 | |||
palace major domo | 49 | Normal: 225 - 275 Evil+: 337 - 412 | Normal: 11 - 62 Evil+: 16 - 67 | (20%) Lifetap: inflicts 100 damage and heals the user for the same amount | ||
mummy | 18 | Normal: 85 - 105 Evil+: 127 - 157 | Normal: 4 - 22 Evil+: 6 - 24 | (10%) Lifetap: inflicts 20 damage and heals the user for the same amount |
Bosses
Image | Name | Level | Health | Regular damage | Powers | Drops | Exp. | Neopoints |
xantan the foul | 10 | Normal: 80 Evil+: 96 | Normal: 3 - 16 Evil+: 4 - 17 | (10%) Fireblast: inflicts 20 fire damage (10%) Iceblast: inflicts 20 ice damage | Xantan's Ring (100%) | 500 | Normal: 500 Evil: 750 Insane: 1000 | |
kreai | 15 | Normal: 130 Evil+: 156 | Normal: 4 - 22 Evil+: 6 - 24 | (10%) Fireblast: inflicts 40 fire damage (10%) Iceblast: inflicts 40 ice damage (25%) Stun: stuns for 2 turns | rotting wooden key (100%) | 700 | Normal: 700 Evil: 1000 Insane: 1300 | |
gors the mighty | 20 | Normal: 150 Evil+: 180 | Normal: 5 - 28 Evil+: 7 - 30 | (10%) Firestun: stuns for 2 turns and inflicts 30 fire damage (10%) Icestun: stuns for 2 turns and inflicts 30 ice damage (15%) Poison: inflicts 15 damage for 5 turns (5%) Heal: heals for 20% of max health | Staff of Ni-tas (100%) silvered horn key (100%) | 850 | Normal: 850 Evil: 1275 Insane: 1700 | |
rollay scaleback | 25 | Normal: 180 Evil+: 216 | Normal: 6 - 34 Evil+: 9 - 37 | (15%) Stun: stuns for 3 turns (15%) Heal: heals for 25% of max health | Rusty Medallion (100%) Jeweled Crystal Key (100%) | 1000 | Normal: 1000 Evil: 1500 Insane: 2000 | |
archmagus of roo | 31 | Normal: 200 Evil+: 240 | Normal: 7 - 41 Evil+: 11 - 45 | (20%) Heal: heals for 40% of max health (20%) Fireblast: inflicts 50 fire damage (20%) Iceblast: inflicts 50 ice damage (20%) Firestun: stuns for 3 turns and inflicts 40 fire damage (20%) Icestun: stuns for 3 turns and inflicts 40 ice damage (15%) Lifetap: inflicts 50 damage and heals the user for the same amount | Clouded Gem (100%) | 1200 | Normal: 1200 Evil: 1800 Insane: 2400 | |
guardian of shock magic | 40 | Normal: 320 Evil+: 384 | Normal: 9 - 52 Evil+: 13 - 56 | (40%) Stun: stuns for 4 turns (15%) Lifetap: inflicts 70 damage and heals the user for the same amount | Thunderstar Staff (100%) | 500 | Normal: 500 Evil: 1000 Insane: 1500 | |
guardian of spectral magic | 40 | Normal: 320 Evil+: 384 | Normal: 9 - 52 Evil+: 13 - 56 | (40%) Disable: reduces defence by for 30 for 5 turns (15%) Lifetap: inflicts 70 damage and heals the user for the same amount | Shadowgem Staff (100%) | 500 | Normal: 500 Evil: 1000 Insane: 1500 | |
guardian of fire magic | 40 | Normal: 320 Evil+: 384 | Normal: 9 - 52 Evil+: 13 - 56 | (40%) Fireblast: inflicts 90 fire damage (15%) Lifetap: inflicts 70 damage and heals the user for the same amount | Firedrop Staff (100%) | 500 | Normal: 500 Evil: 1000 Insane: 1500 | |
guardian of life magic | 40 | Normal: 450 Evil+: 540 | Normal: 9 - 52 Evil+: 13 - 56 | (40%) Heal: heals for 75 (15%) Lifetap: inflicts 70 damage and heals the user for the same amount | Moonstone Staff (100%) | 500 | Normal: 500 Evil: 1000 Insane: 1500 | |
guardian of ice magic | 40 | Normal: 320 Evil+: 384 | Normal: 9 - 52 Evil+: 13 - 56 | (40%) Iceblast: inflicts 70 ice damage (15%) Lifetap: inflicts 70 damage and heals the user for the same amount | Iceheart Staff (100%) | 500 | Normal: 500 Evil: 1000 Insane: 1500 | |
faleinn | 45 | Normal: 500 Evil+: 600 | Normal: 10 - 58 Evil+: 15 - 63 | (40%) Stunblast: stuns for 3 turns and inflicts 70 damage (40%) Fireblast: inflicts 70 fire damage (40%) Iceblast: inflicts 70 ice damage (40%) Lifetap: inflicts 90 damage and heals the user for the same amount | The Key to the Two Rings (100%) | 1500 | Normal+: 1500 | |
jahbal | 50 | Normal: 700 Evil+: 840 | varies | (6%) Poison: inflicts 50 damage for 5 turns (6%) Stunblast: stuns for 3 turns and inflicts 70 damage (6%) Fireblast: inflicts 90 fire damage (6%) Iceblast: inflicts 90 ice damage (6%) Heal: heals for 150 (6%) Lifetap: inflicts 100 damage and heals the user for the same amount (6%) Disable: reduces defence by for 30 for 5 turns | 5000 | Normal+: 5000 | ||
mastermind | 50 | Evil+: 1000 | varies | (20%) Lifedrain: for 3 turns, inflicts 50 damage and heals the user for the same amount (5%) Fireblast: inflicts 120 fire damage (5%) Iceblast: inflicts 120 ice damage | 7500 | Evil+: 7500 | ||
xantan reborn | 50 | Insane: 1000 | Insane: 50 | 10000 | Insane: 10000 |
Boss Dialogue
Image | Name | Dialogue |
xantan the foul | Approached: Xantan the foul glares at you as you approach, hatred burning in his sunken eyes. "I'll teach you to come here, fool!" he shouts as he raises his wand and prepares to attack. Player Won: Xantan the foul roars a wordless howl of anguish as he falls, defeated. The walls begin to shake suddenly, and bits of stone and rock tumble from the ceiling, clattering on the ground all around you. A few large stones fall, nearly crushing you. The rumbling sound grows as the room shakes more and more violently. Xantan appears to be wasting away before your very eyes! His body shrivels, becoming colourless and small, and he emits a whimper just before a flash of white light blinds you momentarily. When your vision clears, Xantan is gone, and you hear a faint whisper in the distance..."I will return..." Player Lost: Xantan the foul cackles madly, "You cannot defeat my powers, fool!" as you black out! Player Fled: Xantan the foul screams, "Leave my lair, you filthy intruder!" | |
kreai | Approached: Kreai says, "You foolish adventurers! When will you learn to leave me alone?! I'll destroy you for this intrusion!" Player Won: Kreai falls to the ground, gasping for air. "I... cannot... cannot be... defeated..." He coughs and looks up at you. "I... I suppose we were foolish... to think we could live forever here... but the others... The others will not be so easily overcome. Gors... knows you are here..." With that, he slumps to the ground and is silent. Player Lost: Kreai cackles madly, "You never stood a chance against me!" as your vision fades to black... Player Fled: Kreai screams, "Begone, coward! Return and I will destroy you!" | |
gors the mighty | Approached: Gors the mighty grunts, hefting a thick wooden staff in one hand as he sizes you up. "Ha! Let's see how well you fight, little creature," he says to you. Player Won: Gors the mighty swings madly at you with his staff, but at the last falls to the ground. He struggles to his feet. "I am impressed," Gors says. "None have ever bested me in combat before. Though it pains me to admit it, you are a better figher than I. Perhaps you will stand up to Rollay after all... when you meet him." With that, Gors stumbles off into the darkness. Player Lost: Gors the mighty barks a laugh and says, "Why do adventurers such as yourself ever think you can defeat me?" Player Fled: Gors the mighty roars a wordless howl of triumph as you run away. "You had best not try that again, puny one!" his deep voice booms behind you. | |
rollay scaleback | Approached: Rollay scaleback hisses at you as you approach. He does not look happy to see you, and prepares to strike. Player Won: Rollay scaleback hisses angrily as he falls to the ground, defeated. "Ssss... my powersss... are fading. For ages I have ruled this place... aahhhh..." He looks up at you, his eyes narrowing dangerously. "You mussst be insssane if you think you can defeat my... my massster, who gave me these powersss... He will win in the end... he alwaysss doesss..." Rollay coughs and reaches up to pull a small medallion from a chain around his neck, then tosses it to you. "I sssuppose... that you would have a better chance... with this. Find Korabric... here... and tell him... I am sssorry..."<BR><BR>Rollay drags himself to the edge of the lake, and silently slips into the water. He does not resurface. Player Lost: Rollay scaleback hisses a laugh at you. "Thisss isss my domain! None ssshall defeat me here!" Player Fled: Rollay scaleback says, "Leave thisss place, foolissssssh mortal! You are no match for my ssstrength!" | |
archmagus of roo | Approached: Archmagus of roo stands before you, his arms crossed and his eyes impassive. His deep voice booms out as he says, "This place is protected so that none here may leave... and such a fate will be yours as well!" Player Won: Archmagus of roo slumps back against the wall of his tiny chamber. "I never thought anyone could find all the keys... or get to this place. You are truly powerful to have defeated me. Perhaps... perhaps you can bring peace to this place after all. Seek Erick, in the tunnels above... he went mad when they sealed this place, but he may still have the power to break free... if... if..." The Archmagus trails off, his eyes staring blindly past you, and he stops moving. Player Lost: Archmagus of roo says, "Your fate was sealed when you entered this place. You never stood a chance of leaving." Player Fled: Archmagus of roo says, "I will never escape from this place, and neither shall you!" as you run away! | |
guardian of shock magic | Approached: Guardian of shock magic advances toward you, sparks of electricity arcing from one hand to the other! Player Won: Guardian of shock magic begins emitting bolts of electricity in all directions, vibrating furiously. Scorch marks appear on the walls where the bolts strike them; you barely dodge behind a pillar as the Guardian explodes in a shower of sparks, electrifying the air -- you feel your hair rise from the static charge, which slowly dissipates. Looking around, you see that where the Guardian stood, there lies now an amber-coloured staff. Player Lost: Guardian of shock magic wanders off, losing interest in you as you fall to the floor, defeated! Player Fled: Guardian of shock magic crackles and sparks with fury as you flee! | |
guardian of spectral magic | Approached: Guardian of spectral magic glides toward you, radiating a rainbow of blinding light from its entire body! Player Won: Guardian of spectral magic begins emitting intense beams of white light from its body, holes forming where the beams emerge. You shield your eyes as the blinding beams pass over you, and suddenly the Guardian explodes in a trembling rush of light and energy. After a few minutes, you are able to see again, but purple bars and spots still cloud your vision. However, on the floor in front of you, you see a bone-coloured staff lying on the ground where the Guardian once stood. Player Lost: Guardian of spectral magic dims slightly, further intensity unnecessary with your defeat! Player Fled: Guardian of spectral magic illuminates the walls with angry, dazzling patterns of shifting colours as you flee! | |
guardian of fire magic | Approached: Guardian of fire magic turns to face you, flames roiling off its skin as it raises its arms and prepares to strike! Player Won: Guardian of fire magic begins to change colour, from red, to orange, and yellow, getting hotter and hotter with each change. Suddenly the Guardian explodes upward into an enormous pillar of flame, shooting into the sky. Your hair is singed as you are hurled backward by the explosion, tumbling through the sand and fetching up against a large rock embedded in the ground. A few moments later, the pillar vanishes, replaced by a cloud of thick, drifting smoke. You make your way back over to where the Guardian was, and see a flame-coloured staff lying on the ground. Player Lost: Guardian of fire magic cools slightly, the flames shrinking, as you fall to the ground! Player Fled: Guardian of fire magic radiates immense heat toward your retreating back, as you flee! | |
guardian of life magic | Approached: Guardian of life magic flexes its muscular, rock-carved arms as you approach. Player Won: Guardian of life magic trembles as the leaves and vines entwining its body begin to wither and die. Bits of rock and dirt and soil fall away, and as the plantlife holding the Guardian together disappears, the earth making up its body begins to crumble and collapse. After a few moments, the Guardian is nothing more than a pile of rock, dirt, and dead leaves lying on the ground. Sticking up out of the mound is an emerald-coloured staff. Player Lost: Guardian of life magic absorbs itself into the ground and becomes motionless as you fall, defeated! Player Fled: Guardian of life magic hurls clods of dirt and rock at your retreating back as you run off! | |
guardian of ice magic | Approached: Guardian of ice magic emits a breath of chilled air as it readies itself to fight! Player Won: Guardian of ice magic stops moving suddenly, as tiny hairline cracks begin to spiderweb through its body. A few pieces of ice crack and fall from the Guardian, and suddenly it shatters entirely, exploding pieces of ice all over the floor. The ice melts rapidly, forming a pool of chilled water, in the center of which lies a cobalt-blue staff. Player Lost: Guardian of ice magic becomes as frozen and motionless as ice as your vision turns to black... Player Fled: Guardian of ice magic sprays you with chips of ice as you flee in terror! | |
faleinn | Approached: Faleinn shrieks a wordless howl at you and attacks! Player Won: Faleinn whines with anger, fear, and hatred, as she falls to the ground, apparently dead. Suddenly you hear shrieks coming from all around you, and you spin around to see hundreds of the undead citizens of Kal Panning keel over, their spirits departing their bodies. All around you, there is a rushing of wind, and a soft glow begins to emit from Faleinn's body; and suddenly Faleinn reappears, a translucent specter of her former self, floating in the air above her corpse. You also notice that the decay and despair which enveloped the city has lifted like a fog. Player Lost: Faleinn screams a string of meaningless sounds at you as you collapse, defeated! Player Fled: Faleinn howls an ear-splitting cry as you flee in terror! | |
jahbal | Approached: Jahbal regards you with cold eyes of fury as you approach him. "You have thwarted my plans long enough, pet_name!" he shouts. Player Won: Jahbal is hurled off the balcony by your blast! Player Lost: Jahbal scoffs, "You are no more of a threat than a mere fly. Begone!" as you collapse, your vision blacking out... Player Fled: Jahbal says, "I can wait an eternity for you, and you shall never defeat me!" | |
mastermind | Approached: Mastermind steps out from behind a secret door and glares at you. "I never thought that you would defeat my puppet, Jahbal, but it seems you have. You will not foil my plan to conquer the world, you fool!" Player Won: Mastermind is blasted into oblivion! Player Lost: Mastermind says, "Though you have foiled my plans, you are now defeated. I must start again, but I have eternity to work with..." Player Fled: Mastermind says, "You cannot evade me, pet_name!" | |
xantan reborn | Approached: Xantan reborn appears in a blinding flash of light! "You've defeated those fools who thought they could overthrow me. And even I was defeated once, pet_name. THAT SHALL NOT HAPPEN AGAIN! EN GARDE!" Player Won: Xantan reborn shrieks horribly as he is defeated! "No! NO! NOOOOOOOOOOOOO!!!" Player Lost: Xantan reborn laughs maniacally as your vision blacks out. The last thing you hear is Xantan saying, "This body of yours looks sufficient to grant me eternal life... AH HAHAHAHAHAHA!" Player Fled: Xantan reborn says, "YOU WILL NOT EVADE ME, PET_NAME!" |